[DiscordArchive] I see the `ITEM_EVENT_ON_ADD` enum listed in the Eluna docs and in the Snippet Generator (https://ka
[DiscordArchive] I see the `ITEM_EVENT_ON_ADD` enum listed in the Eluna docs and in the Snippet Generator (https://ka
Archived author: DaveY • Posted: 2024-02-16T14:25:22.926000+00:00
Original source
I see the `ITEM_EVENT_ON_ADD` enum listed in the Eluna docs and in the Snippet Generator (https://kaev.github.io/ElunaSnippetGenerator/) but it doesn't seem to be in master, so it doesn't work right now. Does anyone happen to know which branch it's in?
Archived author: DaveY • Posted: 2024-02-16T14:26:23.161000+00:00
Original source
Looking for an event hook for "item added to player inventory" essentially
Archived author: Roboto • Posted: 2024-02-16T15:03:06.823000+00:00
Original source
<https://www.azerothcore.org/pages/eluna/Global/RegisterPlayerEvent.html> there are some item-related events in there
Archived author: DaveY • Posted: 2024-02-16T15:19:52.751000+00:00
Original source
OK, it looks like the mod that is associated with AzerothCore (https://github.com/azerothcore/mod-eluna) isn't sync'd up with https://github.com/ElunaLuaEngine/Eluna, which has a bunch more event hooks
Archived author: Clotic • Posted: 2024-02-16T15:20:32.161000+00:00
Original source
Probably not ported yet. You are probably more then welcome to do the work
Archived author: DaveY • Posted: 2024-02-16T15:26:00.010000+00:00
Original source
`This branch is 307 commits ahead of, 206 commits behind ElunaLuaEngine/Eluna:master.` This is why (I'm not exactly a git ninja). Will check into what's needed
Archived author: Foe • Posted: 2024-02-16T15:51:46.919000+00:00
Original source
The parent project has had 3 or 4 relatively large refactor a that haven't been ported
Archived author: Honey • Posted: 2024-02-16T16:59:11.668000+00:00
Original source
Feel free to poke me if you need anything when looking into Eluna. The goal is API compatibility with the exception of features master won't add.
The mod-eluna readme.md has a list of features/hooks that got added to AC first. For ported some of them to master.
From what I recall we're missing Lua version choice, bytecode and multi-state.
Archived author: Foe • Posted: 2024-02-16T17:00:11.816000+00:00
Original source
And the reorg
Archived author: Honey • Posted: 2024-02-16T17:01:44.169000+00:00
Original source
Right, that moved quite a bit of code around to other files.