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[DiscordArchive] What are you trying to achieve?

[DiscordArchive] What are you trying to achieve?

rektbyfaith
Administrator
0
08-17-2023, 12:37 AM
#1
Archived author: Honey • Posted: 2024-03-05T05:42:34.452000+00:00
Original source

What are you trying to achieve?
Do something when someone types .chat?
rektbyfaith
08-17-2023, 12:37 AM #1

Archived author: Honey • Posted: 2024-03-05T05:42:34.452000+00:00
Original source

What are you trying to achieve?
Do something when someone types .chat?

rektbyfaith
Administrator
0
08-17-2023, 12:37 AM
#2
Archived author: Barnes • Posted: 2023-08-17T00:37:34.629000+00:00
Original source

when the boss linked to the incursion is killed the gobject that was spawned at the start of the incursion is also deleted.
rektbyfaith
08-17-2023, 12:37 AM #2

Archived author: Barnes • Posted: 2023-08-17T00:37:34.629000+00:00
Original source

when the boss linked to the incursion is killed the gobject that was spawned at the start of the incursion is also deleted.

rektbyfaith
Administrator
0
08-17-2023, 12:37 AM
#3
Archived author: Vale the Violet Mote • Posted: 2023-08-17T00:37:34.899000+00:00
Original source

I think he needs to be able to automagically clean up a gob later
rektbyfaith
08-17-2023, 12:37 AM #3

Archived author: Vale the Violet Mote • Posted: 2023-08-17T00:37:34.899000+00:00
Original source

I think he needs to be able to automagically clean up a gob later

rektbyfaith
Administrator
0
08-17-2023, 12:37 AM
#4
Archived author: Vale the Violet Mote • Posted: 2023-08-17T00:37:58.741000+00:00
Original source

yeah
rektbyfaith
08-17-2023, 12:37 AM #4

Archived author: Vale the Violet Mote • Posted: 2023-08-17T00:37:58.741000+00:00
Original source

yeah

rektbyfaith
Administrator
0
08-17-2023, 12:38 AM
#5
Archived author: Barnes • Posted: 2023-08-17T00:38:09.986000+00:00
Original source

In my git you can reference SpawnSpecificIncursion, and OnBossDeath for where im performing these actions
rektbyfaith
08-17-2023, 12:38 AM #5

Archived author: Barnes • Posted: 2023-08-17T00:38:09.986000+00:00
Original source

In my git you can reference SpawnSpecificIncursion, and OnBossDeath for where im performing these actions

rektbyfaith
Administrator
0
08-17-2023, 12:38 AM
#6
Archived author: Foe • Posted: 2023-08-17T00:38:11.124000+00:00
Original source

Get the objects guid, then lookup the object by guid on kill and delete it
rektbyfaith
08-17-2023, 12:38 AM #6

Archived author: Foe • Posted: 2023-08-17T00:38:11.124000+00:00
Original source

Get the objects guid, then lookup the object by guid on kill and delete it

rektbyfaith
Administrator
0
08-17-2023, 12:38 AM
#7
Archived author: Foe • Posted: 2023-08-17T00:38:20.057000+00:00
Original source

never store the object
rektbyfaith
08-17-2023, 12:38 AM #7

Archived author: Foe • Posted: 2023-08-17T00:38:20.057000+00:00
Original source

never store the object

rektbyfaith
Administrator
0
08-17-2023, 12:38 AM
#8
Archived author: Vale the Violet Mote • Posted: 2023-08-17T00:38:33.094000+00:00
Original source

I don't see a GetObjectByGUID
rektbyfaith
08-17-2023, 12:38 AM #8

Archived author: Vale the Violet Mote • Posted: 2023-08-17T00:38:33.094000+00:00
Original source

I don't see a GetObjectByGUID

rektbyfaith
Administrator
0
08-17-2023, 12:39 AM
#9
Archived author: Barnes • Posted: 2023-08-17T00:39:02.672000+00:00
Original source

OK. PerformIngameSpawn is supposed to return the Gobject but im guessing that's not the GUID, so somehow when the Gobject is spawned i need to store the GUID for that GOBJ then call that GUID
rektbyfaith
08-17-2023, 12:39 AM #9

Archived author: Barnes • Posted: 2023-08-17T00:39:02.672000+00:00
Original source

OK. PerformIngameSpawn is supposed to return the Gobject but im guessing that's not the GUID, so somehow when the Gobject is spawned i need to store the GUID for that GOBJ then call that GUID

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