[DiscordArchive] isn't that for the C++ script stuff?
[DiscordArchive] isn't that for the C++ script stuff?
Archived author: Vale the Violet Mote • Posted: 2023-08-16T19:44:32.951000+00:00
Original source
isn't that for the C++ script stuff?
![[Image: image.png?ex=690c51e6&is=690b0066&hm=54e...f64a5c5a4&]](https://cdn.discordapp.com/attachments/448835144564867094/1141457512508424242/image.png?ex=690c51e6&is=690b0066&hm=54e7fdc0336533373e9a0951e669fdd1b2dc4189a1bd9dde40c4ba0f64a5c5a4&)
Archived author: thebigclamp • Posted: 2023-08-16T19:44:38.291000+00:00
Original source
and there is code
![[Image: image.png?ex=690c51e6&is=690b0066&hm=54e...f64a5c5a4&]](https://cdn.discordapp.com/attachments/448835144564867094/1141457512508424242/image.png?ex=690c51e6&is=690b0066&hm=54e7fdc0336533373e9a0951e669fdd1b2dc4189a1bd9dde40c4ba0f64a5c5a4&)
Archived author: thebigclamp • Posted: 2023-08-16T19:45:07.568000+00:00
Original source
oh wait thats the db
Archived author: Vale the Violet Mote • Posted: 2023-08-16T19:45:10.877000+00:00
Original source
yeah
Archived author: Vale the Violet Mote • Posted: 2023-08-16T19:45:24.282000+00:00
Original source
how does the DB know about it?
Archived author: Honey • Posted: 2023-08-16T19:45:42.523000+00:00
Original source
`PLAYER_EVENT_ON_QUEST_ABANDON = 38, // (event, player, questId)`
Archived author: thebigclamp • Posted: 2023-08-16T19:45:45.165000+00:00
Original source
before i learnt the scripts can self attach i manually added it
Archived author: Honey • Posted: 2023-08-16T19:45:55.444000+00:00
Original source
You need toa ctually abandon a quest for this test to function to happen
Archived author: thebigclamp • Posted: 2023-08-16T19:46:00.205000+00:00
Original source
yes
Archived author: thebigclamp • Posted: 2023-08-16T19:46:03.985000+00:00
Original source
that i am aware