[DiscordArchive] any sort of opcode to listen on?
[DiscordArchive] any sort of opcode to listen on?
Archived author: Roboto • Posted: 2023-07-21T09:06:27.658000+00:00
Original source
You get all deaths by combining this one and the killed by creature one
Archived author: iThorgrim • Posted: 2023-07-22T04:22:53.998000+00:00
Original source
Well, after several days of testing, the method I'm using is very "dirty" and I find it not viable at all ..
Archived author: iThorgrim • Posted: 2023-07-22T04:24:51.156000+00:00
Original source
For the moment, the "cleanest" method is the one Rochet has set up on the Eluna repo, and I'm in the process of adapting it for AC. I'm passing on the compilation but I'm just having a problem targeting the Lua folder in build/deps
Archived author: iThorgrim • Posted: 2023-07-22T05:09:56.791000+00:00
Original source
I still have a few adjustments to make it public, I'll keep you posted, but here is the system of "Spell Bonus Action" implemented in Cataclysm available for WotLK: https://github.com/iThorgrim/lua-spell-bonus-action
[Embed: GitHub - iThorgrim/lua-spell-bonus-action: Spell Bonus Action imple...]
Spell Bonus Action implements the system of bonus spell action introduced in Cataclysm. It allows you to display an "extra" spell to players under certain conditions, directly rec...
https://github.com/iThorgrim/lua-spell-bonus-action
Archived author: iThorgrim • Posted: 2023-07-22T05:28:22.384000+00:00
Original source
It's now online !
Archived author: Foe • Posted: 2023-07-22T18:43:35.247000+00:00
Original source
Ideally the module system should be edited to allow for a subfolder in the module for dependencies
Archived author: Foe • Posted: 2023-07-22T18:43:47.678000+00:00
Original source
And that would follow the same include and targeting as normal dependencies