Forums WoW Modding Support Archives Azerothcore Discord Archives [DiscordArchive] couldnt it be run in its own thread outside of main thread ? i mean would it be possible to group th

[DiscordArchive] couldnt it be run in its own thread outside of main thread ? i mean would it be possible to group th

[DiscordArchive] couldnt it be run in its own thread outside of main thread ? i mean would it be possible to group th

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rektbyfaith
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08-24-2022, 12:59 PM
#1
Archived author: Rymercyble • Posted: 2022-08-24T12:59:28.441000+00:00
Original source

couldnt it be run in its own thread outside of main thread ? i mean would it be possible to group them by their relation ?
rektbyfaith
08-24-2022, 12:59 PM #1

Archived author: Rymercyble • Posted: 2022-08-24T12:59:28.441000+00:00
Original source

couldnt it be run in its own thread outside of main thread ? i mean would it be possible to group them by their relation ?

rektbyfaith
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08-24-2022, 12:59 PM
#2
Archived author: Foe • Posted: 2022-08-24T12:59:38.924000+00:00
Original source

Then you'd deal with locking
rektbyfaith
08-24-2022, 12:59 PM #2

Archived author: Foe • Posted: 2022-08-24T12:59:38.924000+00:00
Original source

Then you'd deal with locking

rektbyfaith
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08-24-2022, 01:00 PM
#3
Archived author: Rymercyble • Posted: 2022-08-24T13:00:10.520000+00:00
Original source

wouldnt that happen anyway if u just place everything in 1 thread ?
rektbyfaith
08-24-2022, 01:00 PM #3

Archived author: Rymercyble • Posted: 2022-08-24T13:00:10.520000+00:00
Original source

wouldnt that happen anyway if u just place everything in 1 thread ?

rektbyfaith
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08-24-2022, 01:00 PM
#4
Archived author: Foe • Posted: 2022-08-24T13:00:21.074000+00:00
Original source

That's how original eluna works
rektbyfaith
08-24-2022, 01:00 PM #4

Archived author: Foe • Posted: 2022-08-24T13:00:21.074000+00:00
Original source

That's how original eluna works

rektbyfaith
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08-24-2022, 01:00 PM
#5
Archived author: <o> • Posted: 2022-08-24T13:00:27.031000+00:00
Original source

i don't really think there's much complexity added by implementing something like it, it's just two functions that are allowed to be called as long as map updates aren't running
rektbyfaith
08-24-2022, 01:00 PM #5

Archived author: <o> • Posted: 2022-08-24T13:00:27.031000+00:00
Original source

i don't really think there's much complexity added by implementing something like it, it's just two functions that are allowed to be called as long as map updates aren't running

rektbyfaith
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08-24-2022, 01:01 PM
#6
Archived author: Rymercyble • Posted: 2022-08-24T13:01:21.061000+00:00
Original source

ye but i mean locking only guild events for example instead of everything is still better
rektbyfaith
08-24-2022, 01:01 PM #6

Archived author: Rymercyble • Posted: 2022-08-24T13:01:21.061000+00:00
Original source

ye but i mean locking only guild events for example instead of everything is still better

rektbyfaith
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08-24-2022, 01:01 PM
#7
Archived author: <o> • Posted: 2022-08-24T13:01:37.524000+00:00
Original source

the problem i think you'll run into is that many operations that people now run in map updates aren't even safe to be called from there when you add threads
rektbyfaith
08-24-2022, 01:01 PM #7

Archived author: <o> • Posted: 2022-08-24T13:01:37.524000+00:00
Original source

the problem i think you'll run into is that many operations that people now run in map updates aren't even safe to be called from there when you add threads

rektbyfaith
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08-24-2022, 01:01 PM
#8
Archived author: Foe • Posted: 2022-08-24T13:01:39.344000+00:00
Original source

Sure, I guess, I just don't see the benefit it's not going to be part of the initial release regardless but I'm more than happy to receive PRs and design discussions, I'm not opposed to more functionality as long as it just doesn't feel tacked on
rektbyfaith
08-24-2022, 01:01 PM #8

Archived author: Foe • Posted: 2022-08-24T13:01:39.344000+00:00
Original source

Sure, I guess, I just don't see the benefit it's not going to be part of the initial release regardless but I'm more than happy to receive PRs and design discussions, I'm not opposed to more functionality as long as it just doesn't feel tacked on

rektbyfaith
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08-24-2022, 01:03 PM
#9
Archived author: <o> • Posted: 2022-08-24T13:03:27.041000+00:00
Original source

yeah, if you want things like non-bound updates (things that can't be called for any specific map at all) i could probably see that allowing something like this before deciding on that stuff might be premature
rektbyfaith
08-24-2022, 01:03 PM #9

Archived author: <o> • Posted: 2022-08-24T13:03:27.041000+00:00
Original source

yeah, if you want things like non-bound updates (things that can't be called for any specific map at all) i could probably see that allowing something like this before deciding on that stuff might be premature

rektbyfaith
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08-24-2022, 01:04 PM
#10
Archived author: <o> • Posted: 2022-08-24T13:04:02.979000+00:00
Original source

but you do absolutely need delayed events at least, even if you don't expose anything special to them yet
rektbyfaith
08-24-2022, 01:04 PM #10

Archived author: <o> • Posted: 2022-08-24T13:04:02.979000+00:00
Original source

but you do absolutely need delayed events at least, even if you don't expose anything special to them yet

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