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[DiscordArchive] What is the current script?

[DiscordArchive] What is the current script?

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rektbyfaith
Administrator
0
08-03-2022, 02:08 PM
#1
Archived author: Revision • Posted: 2022-08-03T14:08:45.614000+00:00
Original source

What is the current script?
rektbyfaith
08-03-2022, 02:08 PM #1

Archived author: Revision • Posted: 2022-08-03T14:08:45.614000+00:00
Original source

What is the current script?

rektbyfaith
Administrator
0
08-03-2022, 02:09 PM
#2
Archived author: Anchy • Posted: 2022-08-03T14:09:00.808000+00:00
Original source

https://paste.mod.gg/noqjemgwibog/0
[Embed: BlazeBin - noqjemgwibog]
A tool for sharing your source code with the world!
https://paste.mod.gg/noqjemgwibog/0
rektbyfaith
08-03-2022, 02:09 PM #2

Archived author: Anchy • Posted: 2022-08-03T14:09:00.808000+00:00
Original source

https://paste.mod.gg/noqjemgwibog/0
[Embed: BlazeBin - noqjemgwibog]
A tool for sharing your source code with the world!
https://paste.mod.gg/noqjemgwibog/0

rektbyfaith
Administrator
0
08-03-2022, 02:09 PM
#3
Archived author: Anchy • Posted: 2022-08-03T14:09:17.856000+00:00
Original source

i moved some stuff around so its kinda jank
rektbyfaith
08-03-2022, 02:09 PM #3

Archived author: Anchy • Posted: 2022-08-03T14:09:17.856000+00:00
Original source

i moved some stuff around so its kinda jank

rektbyfaith
Administrator
0
08-03-2022, 02:09 PM
#4
Archived author: buggedout • Posted: 2022-08-03T14:09:33.587000+00:00
Original source

best to refer to the original i guess? https://github.com/HellionOP/Lua-Hardcor...reMode.lua
[Embed: Lua-HardcoreMode/hardcoreMode.lua at main · HellionOP/Lua-HardcoreM...]
Hardcore mode implementation for emulators running eluna engine. - Lua-HardcoreMode/hardcoreMode.lua at main · HellionOP/Lua-HardcoreMode
https://github.com/HellionOP/Lua-Hardcor...reMode.lua
rektbyfaith
08-03-2022, 02:09 PM #4

Archived author: buggedout • Posted: 2022-08-03T14:09:33.587000+00:00
Original source

best to refer to the original i guess? https://github.com/HellionOP/Lua-Hardcor...reMode.lua
[Embed: Lua-HardcoreMode/hardcoreMode.lua at main · HellionOP/Lua-HardcoreM...]
Hardcore mode implementation for emulators running eluna engine. - Lua-HardcoreMode/hardcoreMode.lua at main · HellionOP/Lua-HardcoreMode
https://github.com/HellionOP/Lua-Hardcor...reMode.lua

rektbyfaith
Administrator
0
08-03-2022, 02:12 PM
#5
Archived author: buggedout • Posted: 2022-08-03T14:12:07.336000+00:00
Original source

sorry same result, only 1st dialogue option
rektbyfaith
08-03-2022, 02:12 PM #5

Archived author: buggedout • Posted: 2022-08-03T14:12:07.336000+00:00
Original source

sorry same result, only 1st dialogue option

rektbyfaith
Administrator
0
08-03-2022, 02:12 PM
#6
Archived author: Foe • Posted: 2022-08-03T14:12:40.623000+00:00
Original source

Localize your functions
rektbyfaith
08-03-2022, 02:12 PM #6

Archived author: Foe • Posted: 2022-08-03T14:12:40.623000+00:00
Original source

Localize your functions

rektbyfaith
Administrator
0
08-03-2022, 02:12 PM
#7
Archived author: Foe • Posted: 2022-08-03T14:12:53.621000+00:00
Original source

You are using super common function names in the global namespace
rektbyfaith
08-03-2022, 02:12 PM #7

Archived author: Foe • Posted: 2022-08-03T14:12:53.621000+00:00
Original source

You are using super common function names in the global namespace

rektbyfaith
Administrator
0
08-03-2022, 02:13 PM
#8
Archived author: Foe • Posted: 2022-08-03T14:13:01.516000+00:00
Original source

It can very easily conflict with other scripts
rektbyfaith
08-03-2022, 02:13 PM #8

Archived author: Foe • Posted: 2022-08-03T14:13:01.516000+00:00
Original source

It can very easily conflict with other scripts

rektbyfaith
Administrator
0
08-03-2022, 02:13 PM
#9
Archived author: Anchy • Posted: 2022-08-03T14:13:01.765000+00:00
Original source

oh i didnt change anything <@653075902925766656>
rektbyfaith
08-03-2022, 02:13 PM #9

Archived author: Anchy • Posted: 2022-08-03T14:13:01.765000+00:00
Original source

oh i didnt change anything <@653075902925766656>

rektbyfaith
Administrator
0
08-03-2022, 02:13 PM
#10
Archived author: Revision • Posted: 2022-08-03T14:13:02.622000+00:00
Original source

I assume your PlayerDeath function should only trigger when killed by a creature, because that's the event id it's using.
rektbyfaith
08-03-2022, 02:13 PM #10

Archived author: Revision • Posted: 2022-08-03T14:13:02.622000+00:00
Original source

I assume your PlayerDeath function should only trigger when killed by a creature, because that's the event id it's using.

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