[DiscordArchive] hmm, but in your examples there the classname is nowhere as string, would that matter?
[DiscordArchive] hmm, but in your examples there the classname is nowhere as string, would that matter?
Archived author: Grandold • Posted: 2022-05-16T18:01:19.291000+00:00
Original source
no opinions about how bad php is though
Archived author: Honey • Posted: 2022-05-16T18:01:28.674000+00:00
Original source
But i think prefixes or putting everyone into one big object serves your purpose.
Archived author: Grandold • Posted: 2022-05-16T18:01:37.258000+00:00
Original source
ye it will definitely
Archived author: Grandold • Posted: 2022-05-16T18:02:00.699000+00:00
Original source
was mostly interested how exactly that works in lua, kinda did it other way around already
Archived author: Honey • Posted: 2022-05-16T18:02:21.733000+00:00
Original source
If it works, it works
Archived author: Grandold • Posted: 2022-05-16T18:02:53.780000+00:00
Original source
as in, when declaring "library" classes I just use the "classHandler" class and its method to save the classes inside it's variable
Archived author: Honey • Posted: 2022-05-16T18:03:13.335000+00:00
Original source
I really wanna Dive in an Work on my projects Reading up on this
Too busy lately.
Archived author: Grandold • Posted: 2022-05-16T18:03:15.461000+00:00
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was just hoping I could get it working other way around
Archived author: Honey • Posted: 2022-05-16T18:03:26.744000+00:00
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![[Image: unknown.png?ex=690c3a50&is=690ae8d0&hm=9...fd55d065e&]](https://cdn.discordapp.com/attachments/448835144564867094/975820933942087710/unknown.png?ex=690c3a50&is=690ae8d0&hm=90111841c6df90e7c5d02ac17c0adf3a8435a0ac195e09c0d3f95cafd55d065e&)
Archived author: Foe • Posted: 2022-05-16T18:04:00.671000+00:00
Original source
![[Image: unknown.png?ex=690c3a50&is=690ae8d0&hm=9...fd55d065e&]](https://cdn.discordapp.com/attachments/448835144564867094/975820933942087710/unknown.png?ex=690c3a50&is=690ae8d0&hm=90111841c6df90e7c5d02ac17c0adf3a8435a0ac195e09c0d3f95cafd55d065e&)