[DiscordArchive] Not sure if this is the correct place. Lets say there's a custom module; Is there any way to add add
[DiscordArchive] Not sure if this is the correct place. Lets say there's a custom module; Is there any way to add add
Archived author: DerSandmann • Posted: 2022-04-05T14:12:05.226000+00:00
Original source
Not sure if this is the correct place. Lets say there's a custom module; Is there any way to add additional LUA functions which are then available to the client as well?
Archived author: Roboto • Posted: 2022-04-05T14:13:41.595000+00:00
Original source
You're probably looking for Eluna AIO
Archived author: DerSandmann • Posted: 2022-04-05T14:19:02.306000+00:00
Original source
Eluna AIO? So lets say I had a custom BG queue module; Would it be possible to add to the existing LUA scripts so that I could `JoinCustomBattlefield` via LUA? or alternatively a server command
Archived author: Honey • Posted: 2022-04-05T14:20:56.380000+00:00
Original source
With AIO you can make a new Interface which allows to interact with the server.
Archived author: DerSandmann • Posted: 2022-04-05T14:21:52.910000+00:00
Original source
https://github.com/Rochet2/AIO ?
[Embed: GitHub - Rochet2/AIO: AIO is a pure lua server-client communication...]
AIO is a pure lua server-client communication system for Eluna and WoW. - GitHub - Rochet2/AIO: AIO is a pure lua server-client communication system for Eluna and WoW.
https://github.com/Rochet2/AIO
Archived author: Roboto • Posted: 2022-04-05T14:22:27.341000+00:00
Original source
> or alternatively a server command
You can have server commands in Lua with `RegisterPlayerEvent` (see `PLAYER_EVENT_ON_COMMAND`)
<https://www.azerothcore.org/pages/eluna/Global/RegisterPlayerEvent.html>
Archived author: Roboto • Posted: 2022-04-05T14:22:40.692000+00:00
Original source
yes