Forums WoW Modding Support Archives Azerothcore Discord Archives [DiscordArchive] Server or client side?

[DiscordArchive] Server or client side?

[DiscordArchive] Server or client side?

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rektbyfaith
Administrator
0
03-27-2022, 03:04 PM
#21
Archived author: conFIGured • Posted: 2022-03-27T15:04:33.015000+00:00
Original source

hmmm
rektbyfaith
03-27-2022, 03:04 PM #21

Archived author: conFIGured • Posted: 2022-03-27T15:04:33.015000+00:00
Original source

hmmm

rektbyfaith
Administrator
0
03-27-2022, 03:04 PM
#22
Archived author: Foe • Posted: 2022-03-27T15:04:43.849000+00:00
Original source

you just supply that with the item link, which you only need the entry ID for
rektbyfaith
03-27-2022, 03:04 PM #22

Archived author: Foe • Posted: 2022-03-27T15:04:43.849000+00:00
Original source

you just supply that with the item link, which you only need the entry ID for

rektbyfaith
Administrator
0
03-27-2022, 03:04 PM
#23
Archived author: Foe • Posted: 2022-03-27T15:04:59.061000+00:00
Original source

it then returns a table containing all the stats of the item
rektbyfaith
03-27-2022, 03:04 PM #23

Archived author: Foe • Posted: 2022-03-27T15:04:59.061000+00:00
Original source

it then returns a table containing all the stats of the item

rektbyfaith
Administrator
0
03-27-2022, 03:05 PM
#24
Archived author: Foe • Posted: 2022-03-27T15:05:33.756000+00:00
Original source

you can either get the entry ID from the server, or you can get it directly from the item slot
rektbyfaith
03-27-2022, 03:05 PM #24

Archived author: Foe • Posted: 2022-03-27T15:05:33.756000+00:00
Original source

you can either get the entry ID from the server, or you can get it directly from the item slot

rektbyfaith
Administrator
0
03-27-2022, 03:07 PM
#25
Archived author: Foe • Posted: 2022-03-27T15:07:43.516000+00:00
Original source

```var stats = {}
GetItemStats("item:41002", stats)```
rektbyfaith
03-27-2022, 03:07 PM #25

Archived author: Foe • Posted: 2022-03-27T15:07:43.516000+00:00
Original source

```var stats = {}
GetItemStats("item:41002", stats)```

rektbyfaith
Administrator
0
03-27-2022, 03:08 PM
#26
Archived author: MasterUnknown • Posted: 2022-03-27T15:08:07.402000+00:00
Original source

ill try that mate
rektbyfaith
03-27-2022, 03:08 PM #26

Archived author: MasterUnknown • Posted: 2022-03-27T15:08:07.402000+00:00
Original source

ill try that mate

rektbyfaith
Administrator
0
03-27-2022, 03:08 PM
#27
Archived author: Nelnamara • Posted: 2022-03-27T15:08:18.591000+00:00
Original source

You give me far to much credit.
rektbyfaith
03-27-2022, 03:08 PM #27

Archived author: Nelnamara • Posted: 2022-03-27T15:08:18.591000+00:00
Original source

You give me far to much credit.

rektbyfaith
Administrator
0
03-27-2022, 03:08 PM
#28
Archived author: Foe • Posted: 2022-03-27T15:08:32.752000+00:00
Original source

what's your gossip function called
rektbyfaith
03-27-2022, 03:08 PM #28

Archived author: Foe • Posted: 2022-03-27T15:08:32.752000+00:00
Original source

what's your gossip function called

rektbyfaith
Administrator
0
03-27-2022, 03:08 PM
#29
Archived author: Nelnamara • Posted: 2022-03-27T15:08:53.666000+00:00
Original source

function Bigglesworth.Hello(event, player, object)
rektbyfaith
03-27-2022, 03:08 PM #29

Archived author: Nelnamara • Posted: 2022-03-27T15:08:53.666000+00:00
Original source

function Bigglesworth.Hello(event, player, object)

rektbyfaith
Administrator
0
03-27-2022, 03:09 PM
#30
Archived author: Foe • Posted: 2022-03-27T15:09:29.221000+00:00
Original source

```Lua
local EmoteId = 0
local CreatureId = 0

local function OnEmote(event, player, emote)
print(emote)
if(emote == EmoteId) then
local target = player:GetSelection():ToCreature()

if(target and target:GetEntry() == CreatureId) then
Bigglesworth.Hello(_, player, target)
end
end
end

RegisterPlayerEvent(24, OnEmote)```
rektbyfaith
03-27-2022, 03:09 PM #30

Archived author: Foe • Posted: 2022-03-27T15:09:29.221000+00:00
Original source

```Lua
local EmoteId = 0
local CreatureId = 0

local function OnEmote(event, player, emote)
print(emote)
if(emote == EmoteId) then
local target = player:GetSelection():ToCreature()

if(target and target:GetEntry() == CreatureId) then
Bigglesworth.Hello(_, player, target)
end
end
end

RegisterPlayerEvent(24, OnEmote)```

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