Forums WoW Modding Support Archives Azerothcore Discord Archives [DiscordArchive] with how many online players?

[DiscordArchive] with how many online players?

[DiscordArchive] with how many online players?

rektbyfaith
Administrator
0
05-05-2021, 11:01 AM
#1
Archived author: Yehonal • Posted: 2021-05-05T11:01:37.710000+00:00
Original source

with how many online players?
rektbyfaith
05-05-2021, 11:01 AM #1

Archived author: Yehonal • Posted: 2021-05-05T11:01:37.710000+00:00
Original source

with how many online players?

rektbyfaith
Administrator
0
05-05-2021, 11:01 AM
#2
Archived author: Acidy • Posted: 2021-05-05T11:01:42.788000+00:00
Original source

But anyway is there something to improve this script
rektbyfaith
05-05-2021, 11:01 AM #2

Archived author: Acidy • Posted: 2021-05-05T11:01:42.788000+00:00
Original source

But anyway is there something to improve this script

rektbyfaith
Administrator
0
05-05-2021, 11:01 AM
#3
Archived author: Acidy • Posted: 2021-05-05T11:01:45.536000+00:00
Original source

Only me
rektbyfaith
05-05-2021, 11:01 AM #3

Archived author: Acidy • Posted: 2021-05-05T11:01:45.536000+00:00
Original source

Only me

rektbyfaith
Administrator
0
05-05-2021, 11:01 AM
#4
Archived author: Honey • Posted: 2021-05-05T11:01:55.408000+00:00
Original source

I've switched to loading all variables to tables at startup, work with the tables at runtime and write every table Change with an async query using DbExecute()
rektbyfaith
05-05-2021, 11:01 AM #4

Archived author: Honey • Posted: 2021-05-05T11:01:55.408000+00:00
Original source

I've switched to loading all variables to tables at startup, work with the tables at runtime and write every table Change with an async query using DbExecute()

rektbyfaith
Administrator
0
05-05-2021, 11:02 AM
#5
Archived author: Yehonal • Posted: 2021-05-05T11:02:15.424000+00:00
Original source

that query takes maybe few ms (let's say 5ms) per each player connected
rektbyfaith
05-05-2021, 11:02 AM #5

Archived author: Yehonal • Posted: 2021-05-05T11:02:15.424000+00:00
Original source

that query takes maybe few ms (let's say 5ms) per each player connected

rektbyfaith
Administrator
0
05-05-2021, 11:02 AM
#6
Archived author: Yehonal • Posted: 2021-05-05T11:02:35.311000+00:00
Original source

you do not notice the latency when you are alone
rektbyfaith
05-05-2021, 11:02 AM #6

Archived author: Yehonal • Posted: 2021-05-05T11:02:35.311000+00:00
Original source

you do not notice the latency when you are alone

rektbyfaith
Administrator
0
05-05-2021, 11:02 AM
#7
Archived author: Yehonal • Posted: 2021-05-05T11:02:58.553000+00:00
Original source

imagine 300 players online walking through the maps
rektbyfaith
05-05-2021, 11:02 AM #7

Archived author: Yehonal • Posted: 2021-05-05T11:02:58.553000+00:00
Original source

imagine 300 players online walking through the maps

rektbyfaith
Administrator
0
05-05-2021, 11:03 AM
#8
Archived author: Yehonal • Posted: 2021-05-05T11:03:05.527000+00:00
Original source

you can easily do the math
rektbyfaith
05-05-2021, 11:03 AM #8

Archived author: Yehonal • Posted: 2021-05-05T11:03:05.527000+00:00
Original source

you can easily do the math

rektbyfaith
Administrator
0
05-05-2021, 11:03 AM
#9
Archived author: Acidy • Posted: 2021-05-05T11:03:09.629000+00:00
Original source

1500ms
rektbyfaith
05-05-2021, 11:03 AM #9

Archived author: Acidy • Posted: 2021-05-05T11:03:09.629000+00:00
Original source

1500ms

rektbyfaith
Administrator
0
05-05-2021, 11:03 AM
#10
Archived author: Acidy • Posted: 2021-05-05T11:03:24.537000+00:00
Original source

Thats pretty much
rektbyfaith
05-05-2021, 11:03 AM #10

Archived author: Acidy • Posted: 2021-05-05T11:03:24.537000+00:00
Original source

Thats pretty much

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