[DiscordArchive] is all of these values listed somewhere? like in the lua code for the core?
[DiscordArchive] is all of these values listed somewhere? like in the lua code for the core?
Archived author: conFIGured • Posted: 2020-05-18T15:52:53.555000+00:00
Original source
is all of these values listed somewhere? like in the lua code for the core?
Archived author: H0lysp4nk • Posted: 2020-05-18T15:55:07.686000+00:00
Original source
Hmmm
Archived author: conFIGured • Posted: 2020-05-18T15:55:11.125000+00:00
Original source
cpp code has it all as ```QUEST_STATUS_NONE/COMPLETE/INCOMPLETE```
Archived author: H0lysp4nk • Posted: 2020-05-18T15:55:26.590000+00:00
Original source
I was just looking at the LuaEngine source and couldn't see it defined there. I presume it's a flag in the core
Archived author: conFIGured • Posted: 2020-05-18T15:55:40.175000+00:00
Original source
ya core actually has the value typed out
Archived author: H0lysp4nk • Posted: 2020-05-18T15:56:06.837000+00:00
Original source
```
enum QuestStatus
{
QUEST_STATUS_NONE = 0,
QUEST_STATUS_COMPLETE = 1,
//QUEST_STATUS_UNAVAILABLE = 2,
QUEST_STATUS_INCOMPLETE = 3,
//QUEST_STATUS_AVAILABLE = 4,
QUEST_STATUS_FAILED = 5,
QUEST_STATUS_REWARDED = 6, // Not used in DB
MAX_QUEST_STATUS
};
``` <@!345380408193712128>
Archived author: conFIGured • Posted: 2020-05-18T15:56:28.322000+00:00
Original source
BAM! you rule
Archived author: H0lysp4nk • Posted: 2020-05-18T15:56:36.871000+00:00
Original source
Archived author: conFIGured • Posted: 2020-05-18T15:57:35.624000+00:00
Original source
you have no idea how huge my onenote book is. so much info when you have to find all the pieces and put it all together
Archived author: H0lysp4nk • Posted: 2020-05-18T15:57:55.719000+00:00
Original source
haha yeah