Forums WoW Modding Support Archives Azerothcore Discord Archives [DiscordArchive] <https://github.com/azerothcore/azerothcore-wotlk/issues/21663>

[DiscordArchive] <https://github.com/azerothcore/azerothcore-wotlk/issues/21663>

[DiscordArchive] <https://github.com/azerothcore/azerothcore-wotlk/issues/21663>

rektbyfaith
Administrator
0
06-25-2025, 06:29 AM
#1
Archived author: Mithria • Posted: 2025-06-25T06:29:01.568000+00:00
Original source

<https://github.com/azerothcore/azerothcore-wotlk/issues/21663>
Hey I noticed this entire event in this issue is actually scripted and working, but bugs out if the npc isn't at his center point when the scripted actions are supposed to begin. Seems like it could be a simple fix, but I'm unsure where in this quest event a fix should be applied. Any ideas?
rektbyfaith
06-25-2025, 06:29 AM #1

Archived author: Mithria • Posted: 2025-06-25T06:29:01.568000+00:00
Original source

<https://github.com/azerothcore/azerothcore-wotlk/issues/21663>
Hey I noticed this entire event in this issue is actually scripted and working, but bugs out if the npc isn't at his center point when the scripted actions are supposed to begin. Seems like it could be a simple fix, but I'm unsure where in this quest event a fix should be applied. Any ideas?

rektbyfaith
Administrator
0
06-25-2025, 06:29 AM
#2
Archived author: Mithria • Posted: 2025-06-25T06:29:39.788000+00:00
Original source

Basically, at 70% he should stun the player, become immune to damage, then path to the center of the room, start casting a spell, then a cat shows up and jumps on him, breaking his immunity and freeing the players from their stun, then you kill him
rektbyfaith
06-25-2025, 06:29 AM #2

Archived author: Mithria • Posted: 2025-06-25T06:29:39.788000+00:00
Original source

Basically, at 70% he should stun the player, become immune to damage, then path to the center of the room, start casting a spell, then a cat shows up and jumps on him, breaking his immunity and freeing the players from their stun, then you kill him

rektbyfaith
Administrator
0
06-25-2025, 06:29 AM
#3
Archived author: Mithria • Posted: 2025-06-25T06:29:47.939000+00:00
Original source

This works if you fight him at the center of the room
rektbyfaith
06-25-2025, 06:29 AM #3

Archived author: Mithria • Posted: 2025-06-25T06:29:47.939000+00:00
Original source

This works if you fight him at the center of the room

rektbyfaith
Administrator
0
06-25-2025, 06:30 AM
#4
Archived author: Mithria • Posted: 2025-06-25T06:30:30.322000+00:00
Original source

but if you fight him off to the side, when reaching 70% he will stunt he players, becoming immune, start pathing back to the center, then immediately spin around and start combat with the player again, locking the event from progressing.
rektbyfaith
06-25-2025, 06:30 AM #4

Archived author: Mithria • Posted: 2025-06-25T06:30:30.322000+00:00
Original source

but if you fight him off to the side, when reaching 70% he will stunt he players, becoming immune, start pathing back to the center, then immediately spin around and start combat with the player again, locking the event from progressing.

rektbyfaith
Administrator
0
06-25-2025, 06:50 AM
#5
Archived author: Mithria • Posted: 2025-06-25T06:50:36.496000+00:00
Original source

it appears the issue is related to him realizing he can still fight the player before he finishes his waypoint back to the center
rektbyfaith
06-25-2025, 06:50 AM #5

Archived author: Mithria • Posted: 2025-06-25T06:50:36.496000+00:00
Original source

it appears the issue is related to him realizing he can still fight the player before he finishes his waypoint back to the center

rektbyfaith
Administrator
0
06-25-2025, 06:51 AM
#6
Archived author: Mithria • Posted: 2025-06-25T06:51:36.446000+00:00
Original source

if he is close enough to the center, he will reach his waypoint dest allowing the event to continue, but if he is far away, he will start movement, and then like 100ms later realize theres a hostile nearby and run over to fight them, making it so he never reaches his waypoint dest.
rektbyfaith
06-25-2025, 06:51 AM #6

Archived author: Mithria • Posted: 2025-06-25T06:51:36.446000+00:00
Original source

if he is close enough to the center, he will reach his waypoint dest allowing the event to continue, but if he is far away, he will start movement, and then like 100ms later realize theres a hostile nearby and run over to fight them, making it so he never reaches his waypoint dest.

rektbyfaith
Administrator
0
06-25-2025, 06:51 AM
#7
Archived author: Mithria • Posted: 2025-06-25T06:51:57.647000+00:00
Original source

the script disables his auto attack, but that doesnt stop him from running over and standing menacingly over the player with his staff in hand
rektbyfaith
06-25-2025, 06:51 AM #7

Archived author: Mithria • Posted: 2025-06-25T06:51:57.647000+00:00
Original source

the script disables his auto attack, but that doesnt stop him from running over and standing menacingly over the player with his staff in hand

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