Forums WoW Modding Support Archives Azerothcore Discord Archives [DiscordArchive] this arises from the "tome of world flying" item which randomly selects a mount model each time its

[DiscordArchive] this arises from the "tome of world flying" item which randomly selects a mount model each time its

[DiscordArchive] this arises from the "tome of world flying" item which randomly selects a mount model each time its

rektbyfaith
Administrator
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02-28-2025, 11:24 PM
#1
Archived author: Ozymandias • Posted: 2025-02-28T23:24:07.885000+00:00
Original source

this arises from the "tome of world flying" item which randomly selects a mount model each time its used. the old schema for 'creature' allowed for this with modelid1-4, but the new schema only has id1, id2, and id3, which according to the docs are "creature identifier" and have no tie to difficulty levels. the 'difficulty_level_1 to 3' in the 'creature_template' are all set to '0'. so why does the core think that id1-3 are (Entries: 31803, 17722, 31958) difficulty levels?
rektbyfaith
02-28-2025, 11:24 PM #1

Archived author: Ozymandias • Posted: 2025-02-28T23:24:07.885000+00:00
Original source

this arises from the "tome of world flying" item which randomly selects a mount model each time its used. the old schema for 'creature' allowed for this with modelid1-4, but the new schema only has id1, id2, and id3, which according to the docs are "creature identifier" and have no tie to difficulty levels. the 'difficulty_level_1 to 3' in the 'creature_template' are all set to '0'. so why does the core think that id1-3 are (Entries: 31803, 17722, 31958) difficulty levels?

rektbyfaith
Administrator
0
02-28-2025, 11:38 PM
#2
Archived author: Revision • Posted: 2025-02-28T23:38:35.162000+00:00
Original source

id1/id2/id3 are entries from creature_template, it has nothing to do with the model.
rektbyfaith
02-28-2025, 11:38 PM #2

Archived author: Revision • Posted: 2025-02-28T23:38:35.162000+00:00
Original source

id1/id2/id3 are entries from creature_template, it has nothing to do with the model.

rektbyfaith
Administrator
0
02-28-2025, 11:38 PM
#3
Archived author: Revision • Posted: 2025-02-28T23:38:50.133000+00:00
Original source

It's just what *can* spawn
rektbyfaith
02-28-2025, 11:38 PM #3

Archived author: Revision • Posted: 2025-02-28T23:38:50.133000+00:00
Original source

It's just what *can* spawn

rektbyfaith
Administrator
0
02-28-2025, 11:39 PM
#4
Archived author: Ozymandias • Posted: 2025-02-28T23:39:45.265000+00:00
Original source

ill look into this. would like to find a way to achieve the same results of random mount models when the item is used.
rektbyfaith
02-28-2025, 11:39 PM #4

Archived author: Ozymandias • Posted: 2025-02-28T23:39:45.265000+00:00
Original source

ill look into this. would like to find a way to achieve the same results of random mount models when the item is used.

rektbyfaith
Administrator
0
02-28-2025, 11:40 PM
#5
Archived author: Revision • Posted: 2025-02-28T23:40:04.154000+00:00
Original source

Models are defined in creature_template_model and are tied to a creature template that way
rektbyfaith
02-28-2025, 11:40 PM #5

Archived author: Revision • Posted: 2025-02-28T23:40:04.154000+00:00
Original source

Models are defined in creature_template_model and are tied to a creature template that way

rektbyfaith
Administrator
0
02-28-2025, 11:40 PM
#6
Archived author: Ozymandias • Posted: 2025-02-28T23:40:42.877000+00:00
Original source

yeah i might have fubar'd it when trying to figure out the new schema
rektbyfaith
02-28-2025, 11:40 PM #6

Archived author: Ozymandias • Posted: 2025-02-28T23:40:42.877000+00:00
Original source

yeah i might have fubar'd it when trying to figure out the new schema

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