[DiscordArchive] We can't help with code which we don't see. Can you link a PR?
[DiscordArchive] We can't help with code which we don't see. Can you link a PR?
Archived author: Honey • Posted: 2022-11-10T12:56:55.366000+00:00
Original source
We can't help with code which we don't see. Can you link a PR?
Archived author: Kitzunu • Posted: 2022-11-10T12:58:38.747000+00:00
Original source
Easiest way to find the issue and the fix is to sniff it on retail/wrath
Archived author: Sladana • Posted: 2022-11-10T12:58:46.419000+00:00
Original source
It's not the code that's the issue. An NPC that has me->GetMotionMaster()->MoveRandom(20.f); does not move while one of these 4 spells is casted, but once they're finished the NPC does move randomly until it despawns
Archived author: Kitzunu • Posted: 2022-11-10T12:59:21.353000+00:00
Original source
Maybe the spell is missing a flag that allows casting and moving
Archived author: Sladana • Posted: 2022-11-10T12:59:48.965000+00:00
Original source
that's exactly what I think
Archived author: Kitzunu • Posted: 2022-11-10T13:00:32.621000+00:00
Original source
https://www.azerothcore.org/pages/doxyge...c12e7c44ad
Archived author: Kitzunu • Posted: 2022-11-10T13:00:38.510000+00:00
Original source
Check spell attributes there
Archived author: Kitzunu • Posted: 2022-11-10T13:00:49.764000+00:00
Original source
If there is one that sounds right
Archived author: Kitzunu • Posted: 2022-11-10T13:01:13.549000+00:00
Original source
And then check the spell data with SpellWork to see which attributes it currently has
Archived author: Kitzunu • Posted: 2022-11-10T13:01:40.511000+00:00
Original source
https://github.com/azerothcore/SpellWork
[Embed: GitHub - azerothcore/SpellWork: Spell info viewer for WoW 3.3.5a]
Spell info viewer for WoW 3.3.5a. Contribute to azerothcore/SpellWork development by creating an account on GitHub.
https://github.com/azerothcore/SpellWork