Forums WoW Modding Support Archives Azerothcore Discord Archives [DiscordArchive] Is there a particular reason that zoneId and areaId are often set to 0 in the gameobject table?

[DiscordArchive] Is there a particular reason that zoneId and areaId are often set to 0 in the gameobject table?

[DiscordArchive] Is there a particular reason that zoneId and areaId are often set to 0 in the gameobject table?

rektbyfaith
Administrator
0
08-19-2022, 04:51 AM
#1
Archived author: Bench • Posted: 2022-08-19T04:51:04.436000+00:00
Original source

Is there a particular reason that zoneId and areaId are often set to 0 in the gameobject table?
rektbyfaith
08-19-2022, 04:51 AM #1

Archived author: Bench • Posted: 2022-08-19T04:51:04.436000+00:00
Original source

Is there a particular reason that zoneId and areaId are often set to 0 in the gameobject table?

rektbyfaith
Administrator
0
08-19-2022, 07:42 AM
#2
Archived author: bandysc • Posted: 2022-08-19T07:42:06.942000+00:00
Original source

Afaik Zoneid and Areaid are not used for anything but informational reasons when you view the table, so it doesn't matter if there is 0 for the core. The core can fill those values on startup, but this behaviour can be disabled in config (because it slows down startup)
rektbyfaith
08-19-2022, 07:42 AM #2

Archived author: bandysc • Posted: 2022-08-19T07:42:06.942000+00:00
Original source

Afaik Zoneid and Areaid are not used for anything but informational reasons when you view the table, so it doesn't matter if there is 0 for the core. The core can fill those values on startup, but this behaviour can be disabled in config (because it slows down startup)

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