[DiscordArchive] It's not about corpse decay or anything that have to do with that website that guy give it to me?
[DiscordArchive] It's not about corpse decay or anything that have to do with that website that guy give it to me?
Archived author: Alex • Posted: 2022-05-04T16:26:57.961000+00:00
Original source
It's not about corpse decay or anything that have to do with that website that guy give it to me?
Archived author: Nyeriah • Posted: 2022-05-04T16:31:42.471000+00:00
Original source
nope
Archived author: Ivan • Posted: 2022-05-04T17:42:14.250000+00:00
Original source
Hi! I'm just starting to learn the basics of the engine and DB. I'm trying to figure out how opening chests with quest items connects with action that follows the opening.
I'm trying to correct on a small issue:
https://github.com/azerothcore/azerothco...ssues/8700
I have found all the game objects and creatures that are triggered, but I can't find the action that spawns silithids after clicking on the quest object. The problem is that neither the object (that is a chest) has any explicit parameter set other than the loot definition, nor does the silithid itself has any field with smartAI value. Nevertheless, spawning happens properly. Which direction should I dig in to get to the understanding of the trigger?
( I tried to turn on the logging of spells and summons, and there are so many casts on the whole realm that the log is spammed within couple of seconds, it's impossible to find the right event...)
Archived author: Nyeriah • Posted: 2022-05-04T18:11:17.189000+00:00
Original source
it could be an event script, or something the gameobject it self does, can't check the template to tell though
Archived author: Ivan • Posted: 2022-05-04T18:30:11.446000+00:00
Original source
the script for this chest game object + object template is the following :
`select * from gameobject go
join gameobject_template got on go.guid=got.entry
where got.name = 'Silithid Mound';`