[DiscordArchive] The thing is, i never faced this issue before. When other people joined the server, it started to cr
[DiscordArchive] The thing is, i never faced this issue before. When other people joined the server, it started to cr
Archived author: Wizz • Posted: 2025-06-23T10:31:22.101000+00:00
Original source
The thing is, i never faced this issue before. When other people joined the server, it started to crash. It may be because some dont have the right patches?
Archived author: Wizz • Posted: 2025-06-23T10:31:43.911000+00:00
Original source
But i dont think so, cause it should be client crash, not core crash
Archived author: Takenbacon • Posted: 2025-06-23T10:36:56.438000+00:00
Original source
It's almost guaranteed to be some custom change on your end, but no one can even try to help you without the full crashlog available.
Archived author: Wizz • Posted: 2025-06-23T12:47:55.689000+00:00
Original source
Sure, i will upload it in max 20 minutes
Archived author: Wizz • Posted: 2025-06-23T13:01:16.548000+00:00
Original source
Here is the full changelog
4ace49c95aeb_worldserver.exe_22-6_22-1-25.txt
Archived author: Takenbacon • Posted: 2025-06-23T13:03:04.174000+00:00
Original source
Aoe_loot.cpp is trying to send an obscenely large packet. Something is wrong with it.
Archived author: Wizz • Posted: 2025-06-23T13:03:23.748000+00:00
Original source
Aoe loot is from a module from AC
Archived author: Wizz • Posted: 2025-06-23T13:04:45.001000+00:00
Original source
This one : https://www.azerothcore.org/catalogue.ht.../416447486
[Embed: AzerothCore]
AzerothCore, the open source MMORPG server application
https://www.azerothcore.org/catalogue.html
Archived author: Clement • Posted: 2025-06-23T13:04:52.331000+00:00
Original source
modules can be on AC doesn't mean they are 100% stable & supported
Archived author: Ryan Turner • Posted: 2025-06-23T13:04:54.065000+00:00
Original source
Majority of modules are made and maintened by the community not but a spefic person or AC itself