Forums WoW Modding Support Archives Azerothcore Discord Archives [DiscordArchive] Sorry, didn't get that. Is the client applying some offset for ray casting, or is what you are recal

[DiscordArchive] Sorry, didn't get that. Is the client applying some offset for ray casting, or is what you are recal

[DiscordArchive] Sorry, didn't get that. Is the client applying some offset for ray casting, or is what you are recal

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rektbyfaith
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02-25-2025, 04:11 PM
#1
Archived author: walkline • Posted: 2025-02-25T16:11:58.171000+00:00
Original source

Sorry, didn't get that. Is the client applying some offset for ray casting, or is what you are recalling relevant to something else?
rektbyfaith
02-25-2025, 04:11 PM #1

Archived author: walkline • Posted: 2025-02-25T16:11:58.171000+00:00
Original source

Sorry, didn't get that. Is the client applying some offset for ray casting, or is what you are recalling relevant to something else?

rektbyfaith
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02-25-2025, 04:12 PM
#2
Archived author: Nix • Posted: 2025-02-25T16:12:50.724000+00:00
Original source

The latter part is specifically referring to height offseting when performing raycasts. I can't tell you exactly what the raycasts are for, other than it is related to player movement.

The first part was me misremembering that number for something else
rektbyfaith
02-25-2025, 04:12 PM #2

Archived author: Nix • Posted: 2025-02-25T16:12:50.724000+00:00
Original source

The latter part is specifically referring to height offseting when performing raycasts. I can't tell you exactly what the raycasts are for, other than it is related to player movement.

The first part was me misremembering that number for something else

rektbyfaith
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02-25-2025, 04:13 PM
#3
Archived author: Takenbacon • Posted: 2025-02-25T16:13:21.668000+00:00
Original source

he's talking about latency compensation in movement - nothing related to raycasts or height at all.
rektbyfaith
02-25-2025, 04:13 PM #3

Archived author: Takenbacon • Posted: 2025-02-25T16:13:21.668000+00:00
Original source

he's talking about latency compensation in movement - nothing related to raycasts or height at all.

rektbyfaith
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02-25-2025, 04:13 PM
#4
Archived author: Nix • Posted: 2025-02-25T16:13:44.001000+00:00
Original source

If you are referring to me, that is not the case.
rektbyfaith
02-25-2025, 04:13 PM #4

Archived author: Nix • Posted: 2025-02-25T16:13:44.001000+00:00
Original source

If you are referring to me, that is not the case.

rektbyfaith
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02-25-2025, 04:14 PM
#5
Archived author: walkline • Posted: 2025-02-25T16:14:32.853000+00:00
Original source

Got it, thanks!
rektbyfaith
02-25-2025, 04:14 PM #5

Archived author: walkline • Posted: 2025-02-25T16:14:32.853000+00:00
Original source

Got it, thanks!

rektbyfaith
Administrator
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02-25-2025, 04:39 PM
#6
Archived author: Takenbacon • Posted: 2025-02-25T16:39:13.925000+00:00
Original source

you sure? I could swear 1.6 was the magic number associated with the built in leeway mechanic on the client during movement
rektbyfaith
02-25-2025, 04:39 PM #6

Archived author: Takenbacon • Posted: 2025-02-25T16:39:13.925000+00:00
Original source

you sure? I could swear 1.6 was the magic number associated with the built in leeway mechanic on the client during movement

rektbyfaith
Administrator
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02-25-2025, 04:39 PM
#7
Archived author: Nix • Posted: 2025-02-25T16:39:45.942000+00:00
Original source

This is related to raycasts, it is very possible that 1.6 is also used in other contexts, but I am positive this is unrelated
rektbyfaith
02-25-2025, 04:39 PM #7

Archived author: Nix • Posted: 2025-02-25T16:39:45.942000+00:00
Original source

This is related to raycasts, it is very possible that 1.6 is also used in other contexts, but I am positive this is unrelated

rektbyfaith
Administrator
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02-25-2025, 04:39 PM
#8
Archived author: Takenbacon • Posted: 2025-02-25T16:39:54.612000+00:00
Original source

ah gotcha then
rektbyfaith
02-25-2025, 04:39 PM #8

Archived author: Takenbacon • Posted: 2025-02-25T16:39:54.612000+00:00
Original source

ah gotcha then

rektbyfaith
Administrator
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02-25-2025, 05:47 PM
#9
Archived author: Pursche • Posted: 2025-02-25T17:47:52.030000+00:00
Original source

I personally would like this more than a magic number.
rektbyfaith
02-25-2025, 05:47 PM #9

Archived author: Pursche • Posted: 2025-02-25T17:47:52.030000+00:00
Original source

I personally would like this more than a magic number.

rektbyfaith
Administrator
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02-25-2025, 05:48 PM
#10
Archived author: Pursche • Posted: 2025-02-25T17:48:01.735000+00:00
Original source

Maybe even a comment explaining why it's offset
rektbyfaith
02-25-2025, 05:48 PM #10

Archived author: Pursche • Posted: 2025-02-25T17:48:01.735000+00:00
Original source

Maybe even a comment explaining why it's offset

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