[DiscordArchive] where this msg come from?
[DiscordArchive] where this msg come from?
Archived author: Resinate • Posted: 2025-02-23T15:39:14.974000+00:00
Original source
where this msg come from?
Archived author: Honey • Posted: 2025-02-23T15:39:44.973000+00:00
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A deleted message
Archived author: Resinate • Posted: 2025-02-23T15:39:51.802000+00:00
Original source
oh
Archived author: Resinate • Posted: 2025-02-23T15:40:10.825000+00:00
Original source
for 100g ill send u gnome feet pix XD
Archived author: Resinate • Posted: 2025-02-23T15:40:13.226000+00:00
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Archived author: Resinate • Posted: 2025-02-23T15:40:21.830000+00:00
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jk jk
Archived author: walkline • Posted: 2025-02-23T16:09:18.748000+00:00
Original source
Can you provide .go xyz command for that place? Like this one: `.go xyz 840.172485 -449.381317 -56.342438 349 0.601184`
Archived author: Pursche • Posted: 2025-02-23T16:38:10.984000+00:00
Original source
<@261790372743610368> Sorry for the delay, this is how you normally resolve a collision between a sphere and a vector of triangles: https://pastebin.com/YfckxWYu
It includes some helper functions and structs, if you already have structs and functions for that you should obviously use yours.
[Embed: #include #include // Basic 3D vector structurestruct Vect - Pastebi...]
Pastebin.com is the number one paste tool since 2002. Pastebin is a website where you can store text online for a set period of time.
https://pastebin.com/YfckxWYu
![[Image: image.png?ex=690c3ac6&is=690ae946&hm=0e8...552215bc1&]](https://cdn.discordapp.com/attachments/284323424032129024/1343282724055547905/image.png?ex=690c3ac6&is=690ae946&hm=0e8fed390a5b46bf510c6878bbdee667b3f19c5e06b07971c458dea552215bc1&)
Archived author: walkline • Posted: 2025-02-23T18:05:58.377000+00:00
Original source
Thanks! I have a question, though. Should I use only the Z coordinate from those calculations, or would it be better to relocate the player to that position, including X and Y? If a full relocation is needed, there is an issue: in some cases, the collision direction comes from below rather than from above, causing the player to fall through.
```
Here is an example:
Sphere center: 15162.387695, 21574.048828, 25.141741
Raduis: 0.75
Triangles:
[(15162.885742, 21569.443359, 24.372746), (15165.374023, 21580.369141, 25.955784), (15149.648438, 21568.160156, 25.037933)],
[(15164.165039, 21562.166016, 23.192381), (15162.885742, 21569.443359, 24.372746), (15151.257812, 21554.810547, 23.272896)],
[(15162.885742, 21569.443359, 24.372746), (15167.424805, 21577.328125, 25.547178), (15165.374023, 21580.369141, 25.955784)],
[(15164.278320, 21569.097656, 25.222078), (15167.860352, 21576.683594, 26.278173), (15167.424805, 21577.328125, 25.547178)],
[(15167.424805, 21577.328125, 25.547178), (15162.885742, 21569.443359, 24.372746), (15164.278320, 21569.097656, 25.222078)],
[(15164.278320, 21569.097656, 25.222078), (15171.942383, 21570.630859, 25.737442), (15167.860352, 21576.683594, 26.278173)]
```
![[Image: image.png?ex=690c3ac6&is=690ae946&hm=0e8...552215bc1&]](https://cdn.discordapp.com/attachments/284323424032129024/1343282724055547905/image.png?ex=690c3ac6&is=690ae946&hm=0e8fed390a5b46bf510c6878bbdee667b3f19c5e06b07971c458dea552215bc1&)