Forums WoW Modding Support Archives Azerothcore Discord Archives [DiscordArchive] Does anyone know anywayy to check if a unit upon loading the area is under the ground?

[DiscordArchive] Does anyone know anywayy to check if a unit upon loading the area is under the ground?

[DiscordArchive] Does anyone know anywayy to check if a unit upon loading the area is under the ground?

Pages (3): 1 2 3 Next
rektbyfaith
Administrator
0
01-23-2025, 12:25 PM
#1
Archived author: Ryan Turner • Posted: 2025-01-23T12:25:25.595000+00:00
Original source

Does anyone know anywayy to check if a unit upon loading the area is under the ground?
rektbyfaith
01-23-2025, 12:25 PM #1

Archived author: Ryan Turner • Posted: 2025-01-23T12:25:25.595000+00:00
Original source

Does anyone know anywayy to check if a unit upon loading the area is under the ground?

rektbyfaith
Administrator
0
01-23-2025, 12:55 PM
#2
Archived author: Rymercyble • Posted: 2025-01-23T12:55:44.022000+00:00
Original source

question is why would it be under ground
rektbyfaith
01-23-2025, 12:55 PM #2

Archived author: Rymercyble • Posted: 2025-01-23T12:55:44.022000+00:00
Original source

question is why would it be under ground

rektbyfaith
Administrator
0
01-23-2025, 12:55 PM
#3
Archived author: Rymercyble • Posted: 2025-01-23T12:55:49.476000+00:00
Original source

https://tenor.com/view/cat-stare-catstar...9944709546
rektbyfaith
01-23-2025, 12:55 PM #3

Archived author: Rymercyble • Posted: 2025-01-23T12:55:49.476000+00:00
Original source

https://tenor.com/view/cat-stare-catstar...9944709546

rektbyfaith
Administrator
0
01-23-2025, 12:56 PM
#4
Archived author: Tereneckla • Posted: 2025-01-23T12:56:32.815000+00:00
Original source

it's a mole
rektbyfaith
01-23-2025, 12:56 PM #4

Archived author: Tereneckla • Posted: 2025-01-23T12:56:32.815000+00:00
Original source

it's a mole

rektbyfaith
Administrator
0
01-23-2025, 01:01 PM
#5
Archived author: Ryan Turner • Posted: 2025-01-23T13:01:01.027000+00:00
Original source

Many of the times because probably wrong spawn info. I wanted to know if it's there a better way to find out instead of checking their spawns or seeing them weeeee under the ground
rektbyfaith
01-23-2025, 01:01 PM #5

Archived author: Ryan Turner • Posted: 2025-01-23T13:01:01.027000+00:00
Original source

Many of the times because probably wrong spawn info. I wanted to know if it's there a better way to find out instead of checking their spawns or seeing them weeeee under the ground

rektbyfaith
Administrator
0
01-23-2025, 01:02 PM
#6
Archived author: Rymercyble • Posted: 2025-01-23T13:02:16.060000+00:00
Original source

if its only for debug u could put check into update loop of all creatures to see if they are below lowest point of given map
rektbyfaith
01-23-2025, 01:02 PM #6

Archived author: Rymercyble • Posted: 2025-01-23T13:02:16.060000+00:00
Original source

if its only for debug u could put check into update loop of all creatures to see if they are below lowest point of given map

rektbyfaith
Administrator
0
01-23-2025, 01:02 PM
#7
Archived author: Rymercyble • Posted: 2025-01-23T13:02:30.882000+00:00
Original source

note that that will cost lot of performance for big maps
rektbyfaith
01-23-2025, 01:02 PM #7

Archived author: Rymercyble • Posted: 2025-01-23T13:02:30.882000+00:00
Original source

note that that will cost lot of performance for big maps

rektbyfaith
Administrator
0
01-23-2025, 01:03 PM
#8
Archived author: Ryan Turner • Posted: 2025-01-23T13:03:34.121000+00:00
Original source

It's something temp to check it so it's fine. Do you have any idea where this could be checked in?
rektbyfaith
01-23-2025, 01:03 PM #8

Archived author: Ryan Turner • Posted: 2025-01-23T13:03:34.121000+00:00
Original source

It's something temp to check it so it's fine. Do you have any idea where this could be checked in?

rektbyfaith
Administrator
0
01-23-2025, 01:04 PM
#9
Archived author: Rymercyble • Posted: 2025-01-23T13:04:28.189000+00:00
Original source

i think u could just retrieve position of npc and check if its at Z 0 or lower than 50 or whatever since i dont think any map is that close to bottom of map space
rektbyfaith
01-23-2025, 01:04 PM #9

Archived author: Rymercyble • Posted: 2025-01-23T13:04:28.189000+00:00
Original source

i think u could just retrieve position of npc and check if its at Z 0 or lower than 50 or whatever since i dont think any map is that close to bottom of map space

rektbyfaith
Administrator
0
01-23-2025, 01:04 PM
#10
Archived author: Rymercyble • Posted: 2025-01-23T13:04:50.849000+00:00
Original source

and if its there it definitely means its under map
rektbyfaith
01-23-2025, 01:04 PM #10

Archived author: Rymercyble • Posted: 2025-01-23T13:04:50.849000+00:00
Original source

and if its there it definitely means its under map

Pages (3): 1 2 3 Next
Recently Browsing
 1 Guest(s)
Recently Browsing
 1 Guest(s)