Forums WoW Modding Support Archives Azerothcore Discord Archives [DiscordArchive] Good evening! Currently, I am testing the "pdump load" command. I have encountered a couple of anoma

[DiscordArchive] Good evening! Currently, I am testing the "pdump load" command. I have encountered a couple of anoma

[DiscordArchive] Good evening! Currently, I am testing the "pdump load" command. I have encountered a couple of anoma

rektbyfaith
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02-24-2024, 07:22 PM
#1
Archived author: Ashvory • Posted: 2024-02-24T19:22:43.128000+00:00
Original source

Good evening! Currently, I am testing the "pdump load" command. I have encountered a couple of anomalies:

1 - It does not open the profession / runeforging tradeskillframe until the server is restarted.
2 - If I set my Inn to Dalaran (using the saveall command too) ( on DB the the new homebind is saved) , log out, and log back in, the homebind reverts to Ebon Hold.

Does anyone have any idea how to solve or can help me in any way?
rektbyfaith
02-24-2024, 07:22 PM #1

Archived author: Ashvory • Posted: 2024-02-24T19:22:43.128000+00:00
Original source

Good evening! Currently, I am testing the "pdump load" command. I have encountered a couple of anomalies:

1 - It does not open the profession / runeforging tradeskillframe until the server is restarted.
2 - If I set my Inn to Dalaran (using the saveall command too) ( on DB the the new homebind is saved) , log out, and log back in, the homebind reverts to Ebon Hold.

Does anyone have any idea how to solve or can help me in any way?

rektbyfaith
Administrator
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02-24-2024, 08:10 PM
#2
Archived author: cyberpro98 • Posted: 2024-02-24T20:10:48.357000+00:00
Original source

anyone found this out ? https://github.com/azerothcore/azerothco...sues/18388
[Embed: Zul Farrak · Issue #18388 · azerothcore/azerothcore-wotlk]
Current Behaviour There are few npcs who i need to release from the cage, so when i release them i go downstairs and kill 3 rounds of the mobs i think. After that i click on a human and start fight...
https://github.com/azerothcore/azerothco...sues/18388
rektbyfaith
02-24-2024, 08:10 PM #2

Archived author: cyberpro98 • Posted: 2024-02-24T20:10:48.357000+00:00
Original source

anyone found this out ? https://github.com/azerothcore/azerothco...sues/18388
[Embed: Zul Farrak · Issue #18388 · azerothcore/azerothcore-wotlk]
Current Behaviour There are few npcs who i need to release from the cage, so when i release them i go downstairs and kill 3 rounds of the mobs i think. After that i click on a human and start fight...
https://github.com/azerothcore/azerothco...sues/18388

rektbyfaith
Administrator
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02-24-2024, 08:14 PM
#3
Archived author: Bench • Posted: 2024-02-24T20:14:00.046000+00:00
Original source

If it's still open, then no
rektbyfaith
02-24-2024, 08:14 PM #3

Archived author: Bench • Posted: 2024-02-24T20:14:00.046000+00:00
Original source

If it's still open, then no

rektbyfaith
Administrator
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02-24-2024, 08:15 PM
#4
Archived author: cyberpro98 • Posted: 2024-02-24T20:15:50.516000+00:00
Original source

this wasn´t as a problem before i think, after the update i made i think it has started since then
rektbyfaith
02-24-2024, 08:15 PM #4

Archived author: cyberpro98 • Posted: 2024-02-24T20:15:50.516000+00:00
Original source

this wasn´t as a problem before i think, after the update i made i think it has started since then

rektbyfaith
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02-24-2024, 08:21 PM
#5
Archived author: Honey • Posted: 2024-02-24T20:21:56.971000+00:00
Original source

It's called regression. When a system is changed, things making use of that system can break/behave in unexpected ways.
rektbyfaith
02-24-2024, 08:21 PM #5

Archived author: Honey • Posted: 2024-02-24T20:21:56.971000+00:00
Original source

It's called regression. When a system is changed, things making use of that system can break/behave in unexpected ways.

rektbyfaith
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02-24-2024, 08:27 PM
#6
Archived author: cyberpro98 • Posted: 2024-02-24T20:27:50.556000+00:00
Original source

I found something out right now
rektbyfaith
02-24-2024, 08:27 PM #6

Archived author: cyberpro98 • Posted: 2024-02-24T20:27:50.556000+00:00
Original source

I found something out right now

rektbyfaith
Administrator
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02-24-2024, 08:29 PM
#7
Archived author: cyberpro98 • Posted: 2024-02-24T20:29:08.476000+00:00
Original source

When you free a goblin from the cage all of the guys come out too and then starts a 3 round figt downstairs. After u did all that then they get down and then IF U SPEAK WITH A HUMAN THE GOBLIN GETS UNFRIENDLY TOO AND HE STARTS ATTACKING. But if you speak just with goblin he makes the door spread in air and done the door is opened.
rektbyfaith
02-24-2024, 08:29 PM #7

Archived author: cyberpro98 • Posted: 2024-02-24T20:29:08.476000+00:00
Original source

When you free a goblin from the cage all of the guys come out too and then starts a 3 round figt downstairs. After u did all that then they get down and then IF U SPEAK WITH A HUMAN THE GOBLIN GETS UNFRIENDLY TOO AND HE STARTS ATTACKING. But if you speak just with goblin he makes the door spread in air and done the door is opened.

rektbyfaith
Administrator
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02-24-2024, 08:59 PM
#8
Archived author: Elmsroth • Posted: 2024-02-24T20:59:35.205000+00:00
Original source

It seems to be a bug. Open an issue on the github repo issue tracker.
rektbyfaith
02-24-2024, 08:59 PM #8

Archived author: Elmsroth • Posted: 2024-02-24T20:59:35.205000+00:00
Original source

It seems to be a bug. Open an issue on the github repo issue tracker.

rektbyfaith
Administrator
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02-24-2024, 10:36 PM
#9
Archived author: 老爷爷 • Posted: 2024-02-24T22:36:01.080000+00:00
Original source

What I need is a feature. You can determine the parameters with the return value after the spell is cast. For example, casting a spell is a failure. The reason for the failure is: the target is wrong. Trigger NPCs to say something. Some of the temporary pets in Blizzard's servers will talk like this, and I found that these are now all in these NPC dialogue texts, but Sai is not making them
rektbyfaith
02-24-2024, 10:36 PM #9

Archived author: 老爷爷 • Posted: 2024-02-24T22:36:01.080000+00:00
Original source

What I need is a feature. You can determine the parameters with the return value after the spell is cast. For example, casting a spell is a failure. The reason for the failure is: the target is wrong. Trigger NPCs to say something. Some of the temporary pets in Blizzard's servers will talk like this, and I found that these are now all in these NPC dialogue texts, but Sai is not making them

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