[DiscordArchive] so what ? remove override ?
[DiscordArchive] so what ? remove override ?
Archived author: Rymercyble • Posted: 2023-12-27T20:15:47.932000+00:00
Original source
```
warning: 'npc_pet_pri_shadowfiend::IsSummonedBy' hides overloaded virtual function [-Woverloaded-virtual]
void IsSummonedBy(Unit* summoner)
```
Archived author: Rymercyble • Posted: 2023-12-27T20:15:54.621000+00:00
Original source
i blame u
Archived author: Kitzunu • Posted: 2023-12-27T20:16:40.121000+00:00
Original source
warning
Archived author: Kitzunu • Posted: 2023-12-27T20:16:42.350000+00:00
Original source
who cares
Archived author: Kitzunu • Posted: 2023-12-27T20:16:44.142000+00:00
Original source
<:kek:1065379143887372398>
Archived author: Rymercyble • Posted: 2023-12-27T20:16:46.038000+00:00
Original source
Archived author: Kitzunu • Posted: 2023-12-27T20:16:54.065000+00:00
Original source
on msvc you wouldnt even see it
Archived author: Kitzunu • Posted: 2023-12-27T20:17:17.710000+00:00
Original source
this is why windows is the superior OS to develop on
Archived author: Rymercyble • Posted: 2023-12-27T20:17:23.296000+00:00
Original source
```cpp
void IsSummonedBy(WorldObject* summoner) override
{
if (Unit* unit = summoner->ToUnit())
if (unit->HasAura(SPELL_PRIEST_GLYPH_OF_SHADOWFIEND))
DoCastAOE(SPELL_PRIEST_SHADOWFIEND_DEATH);
}
```
Archived author: Kitzunu • Posted: 2023-12-27T20:17:47.622000+00:00
Original source
yea jsut add override