[DiscordArchive] Why does the Unit class have like 4 function overloads for adding an aura and why do most of them ha
[DiscordArchive] Why does the Unit class have like 4 function overloads for adding an aura and why do most of them ha
Archived author: Natrist • Posted: 2023-12-13T00:52:28.588000+00:00
Original source
Why does the Unit class have like 4 function overloads for adding an aura and why do most of them have a ```Unit* target``` parameter?
Archived author: Rymercyble • Posted: 2023-12-13T00:55:48.596000+00:00
Original source
¯\_(ツ)_/¯
Archived author: Rymercyble • Posted: 2023-12-13T00:55:53.920000+00:00
Original source
hard to tell without tracing it
Archived author: Rymercyble • Posted: 2023-12-13T00:59:25.537000+00:00
Original source
looking at usage it seems like its just kind of awkward way of allowing to add aura to self or target
Archived author: Natrist • Posted: 2023-12-13T01:05:01.305000+00:00
Original source
*Urge to refactor code intensifies*
Archived author: Rymercyble • Posted: 2023-12-13T01:05:26.262000+00:00
Original source
it has 202 usages it would be lot of work
Archived author: Natrist • Posted: 2023-12-13T01:07:09.810000+00:00
Original source
Clearly you've never smoked cocaine before.
Archived author: Rymercyble • Posted: 2023-12-13T01:07:37.982000+00:00
Original source
i inject it
Archived author: Bench • Posted: 2023-12-13T01:07:42.534000+00:00
Original source
The real hurdle is getting an approve
Archived author: Natrist • Posted: 2023-12-13T01:07:44.391000+00:00
Original source
Over 1000 references it would start to be a little tedious, but 202 that's child play.