[DiscordArchive] to confirm - calling `scheduler.Update()` twice in `UpdateAI()` would result in events happening twi
[DiscordArchive] to confirm - calling `scheduler.Update()` twice in `UpdateAI()` would result in events happening twi
Archived author: KJack • Posted: 2023-11-13T01:18:30.656000+00:00
Original source
to confirm - calling `scheduler.Update()` twice in `UpdateAI()` would result in events happening twice as often as they're supposed to, right?
Archived author: KJack • Posted: 2023-11-13T01:18:42.098000+00:00
Original source
it doesn't understand actual time, just the diff value
Archived author: Nyeriah • Posted: 2023-11-13T01:21:02.986000+00:00
Original source
correct
Archived author: KJack • Posted: 2023-11-13T01:22:08.424000+00:00
Original source
well dang it. i'll submit a PR to fix Jeklik then. I'm calling it myself then calling BossAI::Update() which also does it.
Archived author: KJack • Posted: 2023-11-13T01:22:19.086000+00:00
Original source
explains why bats are wrecking my group right now
Archived author: KJack • Posted: 2023-11-13T04:04:58.987000+00:00
Original source
[Fixed!](https://github.com/azerothcore/azerothco...pull/17693)
[Embed: Fix (Scripts/AI) ZG/Jeklik (Bat Boss) - fix double-run scheduler by...]
Changes Proposed:
This PR proposes changes to:
Core (units, players, creatures, game systems).
Scripts (bosses, spell scripts, creature scripts).
Database (SAI, creatures, etc).
Corrects an i...
https://github.com/azerothcore/azerothco...pull/17693
Archived author: Dedmen (∩`-´)⊃━☆゚.*・。゚ /\(O_O)/\ • Posted: 2023-11-13T09:52:40.294000+00:00
Original source
worldserver.conf, search for `Logger.bg.battleground`, you'll have to change the 4 to 5 and uncomment that line