[DiscordArchive] Would the server even remotely be able to handle that?
[DiscordArchive] Would the server even remotely be able to handle that?
Archived author: Rymercyble • Posted: 2023-11-09T19:18:34.783000+00:00
Original source
https://tenor.com/view/just-do-it-do-it-...f-17696690
Archived author: Revision • Posted: 2023-11-09T19:18:52.453000+00:00
Original source
I don't see it happening either because the benefit doesn't outweigh the cost (time/effort)
Archived author: Natrist • Posted: 2023-11-09T19:19:16.261000+00:00
Original source
We should probably research how Blizzard does it and how people expect to use the tools. I've scripted maybe 3-4 encounters in like 15 years. I'm definitely not the right person to build a scripting system on my own, but I do have the experience to build it if I have a clear set of needs.
Archived author: Kitzunu • Posted: 2023-11-09T19:19:17.804000+00:00
Original source
https://github.com/azerothcore/azerothco...pull/17645
[Embed: feat(Core/Scripting): prep to dynamic scripts hotswapping by Winfid...]
Continue #12618
Cherrypick WarheadCore/WarheadBand@1864f6d
Changes Proposed:
Separated ScriptObject and ScriptMgr
Speedup code build
Rework scripts storage
Issues Addressed:
General part #4302
...
https://github.com/azerothcore/azerothco...pull/17645
Archived author: Rymercyble • Posted: 2023-11-09T19:20:12.562000+00:00
Original source
"set of needs" for such tool are "all needs" which makes it very hard
Archived author: Revision • Posted: 2023-11-09T19:20:18.039000+00:00
Original source
I'm not sure if the aim should be to copy Blizzard in every way
Archived author: Kitzunu • Posted: 2023-11-09T19:20:39.452000+00:00
Original source
Thats the fun part
Archived author: Rymercyble • Posted: 2023-11-09T19:20:52.440000+00:00
Original source
ye not to say that thats just pointless limitation
Archived author: Natrist • Posted: 2023-11-09T19:21:50.578000+00:00
Original source
Oh! I'm not saying we should limit ourselves to what Blizzard does. Having a way to customize the server is a necessity, I think. What I'm saying is after 15 odd years emulators should have the basic stuff like death/ghost working. They do not.
Archived author: Revision • Posted: 2023-11-09T19:22:05.137000+00:00
Original source
Death/ghost working?