[DiscordArchive] I guess this could be implemented as a module as well, isnt it?
[DiscordArchive] I guess this could be implemented as a module as well, isnt it?
Archived author: MadBits • Posted: 2023-10-22T12:54:08.105000+00:00
Original source
I guess this could be implemented as a module as well, isnt it?
Archived author: Natrist • Posted: 2023-10-22T12:54:28.332000+00:00
Original source
Yeah, you could add a hook there and create a module for adding custom transports
Archived author: MadBits • Posted: 2023-10-22T12:54:28.648000+00:00
Original source
Aye, its more of a hacky approach.
Archived author: bandysc • Posted: 2023-10-22T14:17:14.935000+00:00
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Also, Wow Database Editor can open sniffs in a GUI
Archived author: KJack • Posted: 2023-10-22T14:22:49.290000+00:00
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I've had zero luck getting that tool to do anything, but I will try again. I can "open" the sniff and I see it in the right pane, but I either don't know what to do next or it's broken.
I'll try again, good suggestion.
Archived author: bandysc • Posted: 2023-10-22T14:34:19.294000+00:00
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I mean, this is a viewer, so in general this is a better alternative to browsing the sniff though a notepad
Archived author: bandysc • Posted: 2023-10-22T14:35:48.848000+00:00
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But additionally it colours packets by entries, it is easier to browse the packet when there is a list of them, you can filter packets (hide specific opcodes, hide entries), last but not least, you can process the sniff automatically in few different ways. I.e. you can process the sniff to extract the gossip menus easily
Archived author: bandysc • Posted: 2023-10-22T14:36:40.232000+00:00
Original source
My favourite "processor" is a "story teller" which converts packets into a human readable "story", that is the most important information about each packet are converted into a human readable text
Archived author: MadBits • Posted: 2023-10-22T14:39:37.509000+00:00
Original source
Trying to print a message to confirm that my method is actually triggering:
obj->ToPlayer()->BroadcastMessage("Teleport triggered");
First time writing code for azerothcore, can't really find anything in player.cpp <:kek:1065379143887372398>
Halp
Archived author: MadBits • Posted: 2023-10-22T14:41:05.895000+00:00
Original source
For context, BroadcastMessage doesn't exist. Trying to google some more.