[DiscordArchive] so my question is, how is this working with a spell that appears to be removed from the game?
[DiscordArchive] so my question is, how is this working with a spell that appears to be removed from the game?
Archived author: Anchy • Posted: 2023-10-17T05:01:30.117000+00:00
Original source
for our server we just push everything to prod because its faster to find edge cases
Archived author: KJack • Posted: 2023-10-17T05:01:30.568000+00:00
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i could just make a list of spells to not adjust, but that feels like cheating
Archived author: Anchy • Posted: 2023-10-17T05:01:51.519000+00:00
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ur working with legacy, those spells arent going anywhere
Archived author: KJack • Posted: 2023-10-17T05:01:53.547000+00:00
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ah, the "scream test" that we like in systems admin. unplug it and see who screams.
Archived author: Anchy • Posted: 2023-10-17T05:01:55.552000+00:00
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do it if it works
Archived author: KJack • Posted: 2023-10-17T05:02:08.433000+00:00
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alternatively, i could update the boss script to use the right (new) spells.
Archived author: KJack • Posted: 2023-10-17T05:02:14.247000+00:00
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fixes it this time
Archived author: Anchy • Posted: 2023-10-17T05:02:22.976000+00:00
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ye
Archived author: KJack • Posted: 2023-10-17T05:02:32.654000+00:00
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that's probably the right (hard) way to do it
Archived author: Anchy • Posted: 2023-10-17T05:02:39.070000+00:00
Original source
all my modules are duct taped together