[DiscordArchive] can some1 explain this to me ?
[DiscordArchive] can some1 explain this to me ?
Archived author: Anchy • Posted: 2023-05-05T05:00:03.106000+00:00
Original source
just pretend you didnt see it and move on
Archived author: Rymercyble • Posted: 2023-05-05T05:00:39.244000+00:00
Original source
im rewriting that method for my needs im just impressed by that amount of mess
Archived author: Rymercyble • Posted: 2023-05-05T05:01:38.773000+00:00
Original source
but at least now i know i have to be careful that it can be used in context of specific unit type
Archived author: Rymercyble • Posted: 2023-05-05T05:37:45.677000+00:00
Original source
what is trigger creature ? `GetCreatureTemplate()->flags_extra & CREATURE_FLAG_EXTRA_TRIGGER;`
Archived author: Anchy • Posted: 2023-05-05T05:58:53.094000+00:00
Original source
wat
Archived author: Rymercyble • Posted: 2023-05-05T06:02:54.167000+00:00
Original source
what that flag does
Archived author: Rymercyble • Posted: 2023-05-05T06:04:24.015000+00:00
Original source
nvm found it
Archived author: Rymercyble • Posted: 2023-05-05T06:04:26.052000+00:00
Original source
creature is trigger-NPC (invisible to players only)
Archived author: Frost® • Posted: 2023-05-05T06:57:45.519000+00:00
Original source
Sooo, Arena1v1, implaces slot1v1 3, arenateam1v1 type 1 and max player 2, this is ok, then void Player::_LoadArenaTeamInfo() loads all arenateam info in memory in the PLAYER_FIELD_ARENA_TEAM_INFO_1_1 which has only place for 3 arena slots, due the change of max_slots to 4 which is done, the adress index for slot4 1v1 gets 1277 which is then PLAYER_FIELD_HONOR_CURRENCY thats why arenamod1v1 not work anymore
Archived author: Frost® • Posted: 2023-05-05T06:58:57.758000+00:00
Original source
to fix that, i tried to move the adressable space in updatefields but this seems not to work, as this gets send to client and the client, the client shows then arenateam id as honor points, but i dont know where this happens to may change that function.