[DiscordArchive] Gotcha, that makes sense. Thanks for the answer, I'm still veeeerrry green to the codebase. Just exp
[DiscordArchive] Gotcha, that makes sense. Thanks for the answer, I'm still veeeerrry green to the codebase. Just exp
Archived author: Rymercyble • Posted: 2023-04-24T17:50:50.830000+00:00
Original source
I saw stuff like crossrealm made in few weeks I'm not saying it was proper without hack fixing but also seeing it as "it's still not there after 15 years that must mean it's very hard" is wrong
Archived author: Rymercyble • Posted: 2023-04-24T17:52:47.428000+00:00
Original source
I guess we would have to first agree on definition of "hard"
Archived author: M'Dic • Posted: 2023-04-24T17:53:16.763000+00:00
Original source
Cross realms requires actual bnet implementation
Archived author: Zyphonic • Posted: 2023-04-24T17:53:37.618000+00:00
Original source
It's not hard per se, it's moreso involved and like anything with FOSS you're at the mercy of the velocity of the project you're contributing to
Archived author: M'Dic • Posted: 2023-04-24T17:53:53.882000+00:00
Original source
And if its easy but no one released it publically then that would tell you it isnt easy
Archived author: M'Dic • Posted: 2023-04-24T17:54:38.425000+00:00
Original source
All the implmentstions i saw occured on tc builds due to gpl 2 licensing mainly being the reason
Archived author: M'Dic • Posted: 2023-04-24T17:54:48.560000+00:00
Original source
It allows private work as long as it isnt distrubuted
Archived author: Rymercyble • Posted: 2023-04-24T17:56:15.567000+00:00
Original source
I mean if I would pay 2k to some1 to make it for my server I wouldn't release it to public but again it's not "that much"
Archived author: M'Dic • Posted: 2023-04-24T17:57:21.703000+00:00
Original source
Wow pserver #563728 is no different from wow pserver #57839271
Archived author: M'Dic • Posted: 2023-04-24T17:58:11.799000+00:00
Original source
Either way. Back on topic with sharding