[DiscordArchive] Is bytes2 = 1 in order to show the mug in his hand as he emotes?
[DiscordArchive] Is bytes2 = 1 in order to show the mug in his hand as he emotes?
Archived author: Devon • Posted: 2023-02-27T23:02:33.082000+00:00
Original source
Is bytes2 = 1 in order to show the mug in his hand as he emotes?
Archived author: Gultask • Posted: 2023-02-27T23:02:49.860000+00:00
Original source
yep. It's SheateState iirc
Archived author: Gultask • Posted: 2023-02-27T23:03:08.563000+00:00
Original source
0 for sheathed, 1 for melee weapons, 2 for ranged
Archived author: Gultask • Posted: 2023-02-27T23:03:33.187000+00:00
Original source
rq, what's the ID for Raliq? His creature_template entry
Archived author: Gultask • Posted: 2023-02-27T23:08:43.138000+00:00
Original source
nvm got it:
```
[1] (VirtualItems) [0] ItemID: 2704 <- Equip ID
[1] (VirtualItems) [0] SecondaryItemModifiedAppearanceID: 0
[1] (VirtualItems) [0] ItemAppearanceModID: 0
[1] (VirtualItems) [0] ItemVisual: 0
[1] StandState: 1 <- Bytes1
[1] SheatheState: 1 <- Bytes2
```
Emotes ID 92 every 3600ms or 5000ms
by that I mean that it's basically random between those 2 values
Oh if the Emote ID is different it might be why it doesn't show
Emote ID: 92 (OneShotEatNoSheathe)