[DiscordArchive] are you talking about the summon types?
[DiscordArchive] are you talking about the summon types?
Archived author: Anchy • Posted: 2022-08-05T23:30:49.319000+00:00
Original source
well here's the commit that was merged into the master branch of trinitycore if its helpful at all
Archived author: Anchy • Posted: 2022-08-05T23:30:50.787000+00:00
Original source
https://github.com/TrinityCore/TrinityCo...ecedc20743
[Embed: Core/Spells: Implemented personal summons (#19231) · TrinityCore/Tr...]
* By default determined by summon property flag SUMMON_PROP_FLAG_PERSONAL_SPAWN
Closes #18254
https://github.com/TrinityCore/TrinityCo...ecedc20743
Archived author: Anchy • Posted: 2022-08-05T23:31:53.954000+00:00
Original source
maybe you could implement it
Archived author: Bench • Posted: 2022-08-05T23:32:17.684000+00:00
Original source
The issue isn't just that flag, it looks like it's every flag
Archived author: Bench • Posted: 2022-08-05T23:32:28.174000+00:00
Original source
I'm making an issue about it right now, just to have a place to put info
Archived author: Anchy • Posted: 2022-08-05T23:32:46.067000+00:00
Original source
oh okay no problem
Archived author: Anchy • Posted: 2022-08-05T23:33:21.949000+00:00
Original source
do you know of any hooks that fire when an item is given to a player via masterloot?
Archived author: Bench • Posted: 2022-08-05T23:33:33.098000+00:00
Original source
Definitely not off the top of my head, no
Archived author: Bench • Posted: 2022-08-05T23:33:56.478000+00:00
Original source
Not too familiar with hooks much myself, only recently started messing with them at all
Archived author: Anchy • Posted: 2022-08-05T23:34:23.361000+00:00
Original source
ok no problem, i fear it may not be implemented so i will have to make another one