[DiscordArchive] Hey M'Dic, how do you find the delay in a sniff for waypoint paths?
[DiscordArchive] Hey M'Dic, how do you find the delay in a sniff for waypoint paths?
Archived author: Bench • Posted: 2022-07-28T00:37:19.846000+00:00
Original source
Hey M'Dic, how do you find the delay in a sniff for waypoint paths?
Archived author: M'Dic • Posted: 2022-07-28T00:39:45.968000+00:00
Original source
Depends on which expansion.i know seyda was talking about it yesterday in tc
Archived author: M'Dic • Posted: 2022-07-28T00:40:31.262000+00:00
Original source
But some times are look for time stamps in the packets. But i havnt actually sniffed anything ptr or retail in a few months
Archived author: M'Dic • Posted: 2022-07-28T00:40:48.889000+00:00
Original source
Let me pull up my notes
Archived author: M'Dic • Posted: 2022-07-28T00:42:20.324000+00:00
Original source
Oof. I should probably rewrite my notes:
Waypoints: Just be in visual range however you may be required to stalk\ride the transport \ flight path to ensure accurate points and scripted random scenes are logged.
Archived author: M'Dic • Posted: 2022-07-28T00:42:43.196000+00:00
Original source
Let me check the internal sniff guid i wrote up. Give a sec to load up the laptop
Archived author: M'Dic • Posted: 2022-07-28T00:45:51.118000+00:00
Original source
it should be a time stamp or a time elapse when parse
Archived author: M'Dic • Posted: 2022-07-28T00:46:04.592000+00:00
Original source
unless modox is still dealing with parser issues.
Archived author: M'Dic • Posted: 2022-07-28T00:46:18.983000+00:00
Original source
i should message him
Archived author: M'Dic • Posted: 2022-07-28T00:49:32.344000+00:00
Original source
but u should see something like PauseTimesCount or something like that