[DiscordArchive] Aha, thanks <@228769085834395648> - I’ll try this later. I actually got to the point where I had the
[DiscordArchive] Aha, thanks <@228769085834395648> - I’ll try this later. I actually got to the point where I had the
Archived author: Linguster • Posted: 2022-07-23T07:09:02.418000+00:00
Original source
Aha, thanks <@228769085834395648> - I’ll try this later. I actually got to the point where I had the same code as you, but not the if unit and unit is player check, so I guess that’s what would have crashed my core when entering world?
Archived author: Anchy • Posted: 2022-07-23T07:25:31.411000+00:00
Original source
im not sure if a null pointer could arise there, just kind of a force of habit
Archived author: Anchy • Posted: 2022-07-23T07:35:27.080000+00:00
Original source
im not sure what GetBattleground returns but you could crash if not in a battleground and you dont check the pointer
Archived author: Linguster • Posted: 2022-07-23T07:36:04.503000+00:00
Original source
Yea I also didn’t have if(bg)
Archived author: Linguster • Posted: 2022-07-23T07:36:24.401000+00:00
Original source
Just checked if IsArena and arena type
Archived author: Linguster • Posted: 2022-07-23T07:36:36.586000+00:00
Original source
So that could be the issue as well I suppose
Archived author: Linguster • Posted: 2022-07-23T07:37:03.172000+00:00
Original source
I’ll let you know how it goes later using your example. Thanks again man
Archived author: Anchy • Posted: 2022-07-23T07:40:17.880000+00:00
Original source
np