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[DiscordArchive] Uint and int?

[DiscordArchive] Uint and int?

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rektbyfaith
Administrator
0
02-17-2022, 11:50 AM
#1
Archived author: M'Dic • Posted: 2022-02-17T11:50:26.183000+00:00
Original source

Uint and int?
rektbyfaith
02-17-2022, 11:50 AM #1

Archived author: M'Dic • Posted: 2022-02-17T11:50:26.183000+00:00
Original source

Uint and int?

rektbyfaith
Administrator
0
02-17-2022, 11:51 AM
#2
Archived author: Dep • Posted: 2022-02-17T11:51:37.808000+00:00
Original source

yea
rektbyfaith
02-17-2022, 11:51 AM #2

Archived author: Dep • Posted: 2022-02-17T11:51:37.808000+00:00
Original source

yea

rektbyfaith
Administrator
0
02-17-2022, 11:51 AM
#3
Archived author: Dep • Posted: 2022-02-17T11:51:40.362000+00:00
Original source

but umm
rektbyfaith
02-17-2022, 11:51 AM #3

Archived author: Dep • Posted: 2022-02-17T11:51:40.362000+00:00
Original source

but umm

rektbyfaith
Administrator
0
02-17-2022, 11:51 AM
#4
Archived author: Dep • Posted: 2022-02-17T11:51:50.077000+00:00
Original source

wasn't there some kind of portals table in the old emulators
rektbyfaith
02-17-2022, 11:51 AM #4

Archived author: Dep • Posted: 2022-02-17T11:51:50.077000+00:00
Original source

wasn't there some kind of portals table in the old emulators

rektbyfaith
Administrator
0
02-17-2022, 11:51 AM
#5
Archived author: Dep • Posted: 2022-02-17T11:51:54.971000+00:00
Original source

that I could use to teleport to the door
rektbyfaith
02-17-2022, 11:51 AM #5

Archived author: Dep • Posted: 2022-02-17T11:51:54.971000+00:00
Original source

that I could use to teleport to the door

rektbyfaith
Administrator
0
02-17-2022, 11:52 AM
#6
Archived author: Dep • Posted: 2022-02-17T11:52:04.659000+00:00
Original source

because the DBC only has x and z axis
rektbyfaith
02-17-2022, 11:52 AM #6

Archived author: Dep • Posted: 2022-02-17T11:52:04.659000+00:00
Original source

because the DBC only has x and z axis

rektbyfaith
Administrator
0
02-17-2022, 11:52 AM
#7
Archived author: M'Dic • Posted: 2022-02-17T11:52:16.820000+00:00
Original source

They are gameobjects
rektbyfaith
02-17-2022, 11:52 AM #7

Archived author: M'Dic • Posted: 2022-02-17T11:52:16.820000+00:00
Original source

They are gameobjects

rektbyfaith
Administrator
0
02-17-2022, 11:52 AM
#8
Archived author: Dep • Posted: 2022-02-17T11:52:19.346000+00:00
Original source

and loading the height from vmaps clearly didn't pan out
rektbyfaith
02-17-2022, 11:52 AM #8

Archived author: Dep • Posted: 2022-02-17T11:52:19.346000+00:00
Original source

and loading the height from vmaps clearly didn't pan out

rektbyfaith
Administrator
0
02-17-2022, 11:53 AM
#9
Archived author: M'Dic • Posted: 2022-02-17T11:53:07.615000+00:00
Original source

Their coordinates are usually done thru the various spells tables, conditions tables, and/or smart scripts
rektbyfaith
02-17-2022, 11:53 AM #9

Archived author: M'Dic • Posted: 2022-02-17T11:53:07.615000+00:00
Original source

Their coordinates are usually done thru the various spells tables, conditions tables, and/or smart scripts

rektbyfaith
Administrator
0
02-17-2022, 11:53 AM
#10
Archived author: Dep • Posted: 2022-02-17T11:53:12.381000+00:00
Original source

I did try to ask the DBC for the entrance mapid tho
rektbyfaith
02-17-2022, 11:53 AM #10

Archived author: Dep • Posted: 2022-02-17T11:53:12.381000+00:00
Original source

I did try to ask the DBC for the entrance mapid tho

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