Forums WoW Modding Support Archives Azerothcore Discord Archives [DiscordArchive] the compiler, generator or cmake itself?

[DiscordArchive] the compiler, generator or cmake itself?

[DiscordArchive] the compiler, generator or cmake itself?

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rektbyfaith
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07-03-2021, 01:59 PM
#1
Archived author: raizo • Posted: 2021-07-03T13:59:53.682000+00:00
Original source

the compiler, generator or cmake itself?
rektbyfaith
07-03-2021, 01:59 PM #1

Archived author: raizo • Posted: 2021-07-03T13:59:53.682000+00:00
Original source

the compiler, generator or cmake itself?

rektbyfaith
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07-03-2021, 02:01 PM
#2
Archived author: stevej • Posted: 2021-07-03T14:01:55.541000+00:00
Original source

For example, if in some file you are using a field that you should not, for example, a BOOL instead of an INT, that kind of warnings that the `make -j` command generates if something is "wrong". I put it in quotes, because they are warnings, not errors. Anyway, I would like to be able to have in some file, if it is possible.
rektbyfaith
07-03-2021, 02:01 PM #2

Archived author: stevej • Posted: 2021-07-03T14:01:55.541000+00:00
Original source

For example, if in some file you are using a field that you should not, for example, a BOOL instead of an INT, that kind of warnings that the `make -j` command generates if something is "wrong". I put it in quotes, because they are warnings, not errors. Anyway, I would like to be able to have in some file, if it is possible.

rektbyfaith
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07-03-2021, 02:03 PM
#3
Archived author: stevej • Posted: 2021-07-03T14:03:55.982000+00:00
Original source

For example.
rektbyfaith
07-03-2021, 02:03 PM #3

Archived author: stevej • Posted: 2021-07-03T14:03:55.982000+00:00
Original source

For example.

rektbyfaith
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07-03-2021, 02:04 PM
#4
Archived author: stevej • Posted: 2021-07-03T14:04:19.707000+00:00
Original source

```
src/server/game/Scripting/ScriptMgr.h: In member function 'virtual void GameEventScript::FillWorldStates(Player*, WorldStateBuilder&)':
src/server/game/Scripting/ScriptMgr.h:919:46: warning: unused parameter 'player' [-Wunused-parameter]
virtual void FillWorldStates(Player* player, WorldStateBuilder& builder) { }
```
rektbyfaith
07-03-2021, 02:04 PM #4

Archived author: stevej • Posted: 2021-07-03T14:04:19.707000+00:00
Original source

```
src/server/game/Scripting/ScriptMgr.h: In member function 'virtual void GameEventScript::FillWorldStates(Player*, WorldStateBuilder&)':
src/server/game/Scripting/ScriptMgr.h:919:46: warning: unused parameter 'player' [-Wunused-parameter]
virtual void FillWorldStates(Player* player, WorldStateBuilder& builder) { }
```

rektbyfaith
Administrator
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07-03-2021, 02:05 PM
#5
Archived author: stevej • Posted: 2021-07-03T14:05:08.294000+00:00
Original source

I would like to keep such warnings in a file, so that I can correct them.
rektbyfaith
07-03-2021, 02:05 PM #5

Archived author: stevej • Posted: 2021-07-03T14:05:08.294000+00:00
Original source

I would like to keep such warnings in a file, so that I can correct them.

rektbyfaith
Administrator
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07-03-2021, 02:06 PM
#6
Archived author: raizo • Posted: 2021-07-03T14:06:12.858000+00:00
Original source

that is a compiler error
rektbyfaith
07-03-2021, 02:06 PM #6

Archived author: raizo • Posted: 2021-07-03T14:06:12.858000+00:00
Original source

that is a compiler error

rektbyfaith
Administrator
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07-03-2021, 02:06 PM
#7
Archived author: raizo • Posted: 2021-07-03T14:06:16.530000+00:00
Original source

or rather warning
rektbyfaith
07-03-2021, 02:06 PM #7

Archived author: raizo • Posted: 2021-07-03T14:06:16.530000+00:00
Original source

or rather warning

rektbyfaith
Administrator
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07-03-2021, 02:06 PM
#8
Archived author: raizo • Posted: 2021-07-03T14:06:25.193000+00:00
Original source

im guessing youre using clang?
rektbyfaith
07-03-2021, 02:06 PM #8

Archived author: raizo • Posted: 2021-07-03T14:06:25.193000+00:00
Original source

im guessing youre using clang?

rektbyfaith
Administrator
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07-03-2021, 02:08 PM
#9
Archived author: raizo • Posted: 2021-07-03T14:08:31.332000+00:00
Original source

clang puts all warnings/errors in stderr so you can redirect stderr to stdout and then make stdout output to a file
rektbyfaith
07-03-2021, 02:08 PM #9

Archived author: raizo • Posted: 2021-07-03T14:08:31.332000+00:00
Original source

clang puts all warnings/errors in stderr so you can redirect stderr to stdout and then make stdout output to a file

rektbyfaith
Administrator
0
07-03-2021, 02:08 PM
#10
Archived author: stevej • Posted: 2021-07-03T14:08:50.782000+00:00
Original source

These warnings are not from `AzerothCore`, I am using `gcc` in another old project.
But I was curious about these warnings. I may have to edit the `Makefile`, I'll have to do some research on this.
rektbyfaith
07-03-2021, 02:08 PM #10

Archived author: stevej • Posted: 2021-07-03T14:08:50.782000+00:00
Original source

These warnings are not from `AzerothCore`, I am using `gcc` in another old project.
But I was curious about these warnings. I may have to edit the `Makefile`, I'll have to do some research on this.

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