[DiscordArchive] what you mean? To read from DBC instead of taking data from DB like we did with startup spells?
[DiscordArchive] what you mean? To read from DBC instead of taking data from DB like we did with startup spells?
Archived author: Kitzunu • Posted: 2021-06-21T19:19:49.410000+00:00
Original source
what you mean? To read from DBC instead of taking data from DB like we did with startup spells?
Archived author: Claudiodfc • Posted: 2021-06-21T21:31:35.802000+00:00
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The exact opposite, stop reading from dbcs altogether
Archived author: Kitzunu • Posted: 2021-06-21T21:32:24.878000+00:00
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I prefer reading from DBC
Archived author: Claudiodfc • Posted: 2021-06-21T21:46:29.107000+00:00
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why
Archived author: Kitzunu • Posted: 2021-06-21T22:01:56.083000+00:00
Original source
Well two reasons
1. Its already there at our disposal directly from the client.
2. I dont think the DB needs to get larger for no reason.
If it would Boost performance, then I would probably rethink, but I dont think it would give us ant advantages to just dump that data into the db
Archived author: Claudiodfc • Posted: 2021-06-21T22:02:56.018000+00:00
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it would reduce the core space which maybe impacts load times
Archived author: Claudiodfc • Posted: 2021-06-21T22:03:10.019000+00:00
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we have huge spell corrections loading up that could be changed on the DB
Archived author: Kitzunu • Posted: 2021-06-21T22:05:50.872000+00:00
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Well yes. But I am so much not a fan of making changes in the spell_dbc table. I prefer it to be changed in the Core (And I know I am probably the only staff thinking this way).
But it is for a simple reason. in the core you can actually read what was changed about that spell. In the Database you have 200+ fields of spell_dbc and you have no clue of what the heck has been changed from the original. It's impossible to do unless one wants to go on a commit history spree to find what was changed
Archived author: Claudiodfc • Posted: 2021-06-21T22:06:42.971000+00:00
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why would it matter, what matters if the spell works not if it has been changed
Archived author: Kitzunu • Posted: 2021-06-21T22:08:30.096000+00:00
Original source
Because, for example, changing attributes of a spell could have unwanted consequences. And it would take so much longer to debug that.