[DiscordArchive] that's a good idea, do you know what are the extra logs?
[DiscordArchive] that's a good idea, do you know what are the extra logs?
Archived author: Deleted User • Posted: 2020-12-09T17:39:45.022000+00:00
Original source
that's a good idea, do you know what are the extra logs?
Archived author: andriuspel • Posted: 2020-12-09T19:41:23.182000+00:00
Original source
hm, kinda not sure why "unused function" was thrown but prolly will move that function to source where its used in my warden pr
Archived author: Deleted User • Posted: 2020-12-09T19:45:33.740000+00:00
Original source
did you call GetWardenActionStr somewhere?
Archived author: Deleted User • Posted: 2020-12-09T20:02:49.580000+00:00
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can anyone explain me something about SpellScript?
Archived author: Barbz • Posted: 2020-12-09T22:43:00.378000+00:00
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<@!289865015387881475> <@!109652764488892416> no, dnt move the cmake ENABLE_EXTRA_LOGS , it's to "lighten up" the core lol
sunwell core devs had disabled many things, Yehonal reenabled them but then i asked him what about the small prformance gain we would be losing? so now it's handled in cmake optionally, it's good !
Archived author: andriuspel • Posted: 2020-12-09T22:49:39.637000+00:00
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wooden cpu eh? sunwell team - of course!
Archived author: andriuspel • Posted: 2020-12-09T22:49:41.049000+00:00
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xD
Archived author: andriuspel • Posted: 2020-12-09T22:50:24.049000+00:00
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nah, thats just stupid
Archived author: andriuspel • Posted: 2020-12-09T22:50:53.491000+00:00
Original source
if that would be mass amount of iteration, i would think differently but checking against single boolean - cmon...
Archived author: andriuspel • Posted: 2020-12-09T22:52:28.154000+00:00
Original source
its like 0x000000001% cpu resource (unless you pass several pipelines, or expensive hashing or you will do embedded programming)