Forums WoW Modding Support Archives Azerothcore Discord Archives [DiscordArchive] So, regarding the issue of Debuffs visible to clients that I wrote in <#284406375495368704> yesterda

[DiscordArchive] So, regarding the issue of Debuffs visible to clients that I wrote in <#284406375495368704> yesterda

[DiscordArchive] So, regarding the issue of Debuffs visible to clients that I wrote in <#284406375495368704> yesterda

rektbyfaith
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07-16-2020, 11:46 AM
#1
Archived author: MaloW • Posted: 2020-07-16T11:46:20.901000+00:00
Original source

So, regarding the issue of Debuffs visible to clients that I wrote in <#284406375495368704> yesterday: After doing some testing on a vanilla AC I still have the same problem, and it seems to be due to clients only seeing 64 debuffs, after that any further debuffs are hidden from the client but still applies. I found SpellAuraDefines.h:9, #define MAX_AURAS 64. When I change this to 128 everything works perfectly, however there's a comment next to that line that says: "// client support up to 255, but it will cause problems with group auras updating". Now I'm not really sure what this comment means, I'm guessing it's a head's up to not increase this value because it would cause some kind of problem. Does anyone know any more about this?
rektbyfaith
07-16-2020, 11:46 AM #1

Archived author: MaloW • Posted: 2020-07-16T11:46:20.901000+00:00
Original source

So, regarding the issue of Debuffs visible to clients that I wrote in <#284406375495368704> yesterday: After doing some testing on a vanilla AC I still have the same problem, and it seems to be due to clients only seeing 64 debuffs, after that any further debuffs are hidden from the client but still applies. I found SpellAuraDefines.h:9, #define MAX_AURAS 64. When I change this to 128 everything works perfectly, however there's a comment next to that line that says: "// client support up to 255, but it will cause problems with group auras updating". Now I'm not really sure what this comment means, I'm guessing it's a head's up to not increase this value because it would cause some kind of problem. Does anyone know any more about this?

rektbyfaith
Administrator
0
07-16-2020, 01:40 PM
#2
Archived author: conFIGured • Posted: 2020-07-16T13:40:37.495000+00:00
Original source

Dont know if adjusting this will help for the client to process more on screen, buffFrame.lua
[Image: unknown.png?ex=690bfc94&is=690aab14&hm=a...99215a726&]
rektbyfaith
07-16-2020, 01:40 PM #2

Archived author: conFIGured • Posted: 2020-07-16T13:40:37.495000+00:00
Original source

Dont know if adjusting this will help for the client to process more on screen, buffFrame.lua
[Image: unknown.png?ex=690bfc94&is=690aab14&hm=a...99215a726&]

rektbyfaith
Administrator
0
07-16-2020, 02:09 PM
#3
Archived author: MaloW • Posted: 2020-07-16T14:09:15.013000+00:00
Original source

I'm using Pitbull which is able to display up to 80 debuffs, though before this core modification I only saw 64 at most
rektbyfaith
07-16-2020, 02:09 PM #3

Archived author: MaloW • Posted: 2020-07-16T14:09:15.013000+00:00
Original source

I'm using Pitbull which is able to display up to 80 debuffs, though before this core modification I only saw 64 at most

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