Forums WoW Modding Support Archives Azerothcore Discord Archives [DiscordArchive] I was looking into it but i don't have an IDE open right now, what values does spellareaformap::valu

[DiscordArchive] I was looking into it but i don't have an IDE open right now, what values does spellareaformap::valu

[DiscordArchive] I was looking into it but i don't have an IDE open right now, what values does spellareaformap::valu

Pages (5): Previous 1 2 3 4 5 Next
rektbyfaith
Administrator
0
06-08-2020, 08:39 AM
#21
Archived author: Deleted User • Posted: 2020-06-08T08:39:17.050000+00:00
Original source

You had double &&
rektbyfaith
06-08-2020, 08:39 AM #21

Archived author: Deleted User • Posted: 2020-06-08T08:39:17.050000+00:00
Original source

You had double &&

rektbyfaith
Administrator
0
06-08-2020, 08:39 AM
#22
Archived author: Deleted User • Posted: 2020-06-08T08:39:24.546000+00:00
Original source

&& &&
rektbyfaith
06-08-2020, 08:39 AM #22

Archived author: Deleted User • Posted: 2020-06-08T08:39:24.546000+00:00
Original source

&& &&

rektbyfaith
Administrator
0
06-08-2020, 08:39 AM
#23
Archived author: Chaz • Posted: 2020-06-08T08:39:25.175000+00:00
Original source

ahh sec
rektbyfaith
06-08-2020, 08:39 AM #23

Archived author: Chaz • Posted: 2020-06-08T08:39:25.175000+00:00
Original source

ahh sec

rektbyfaith
Administrator
0
06-08-2020, 08:40 AM
#24
Archived author: Chaz • Posted: 2020-06-08T08:40:54.831000+00:00
Original source


[Image: unknown.png?ex=690c5f16&is=690b0d96&hm=7...36c28ccff&]
rektbyfaith
06-08-2020, 08:40 AM #24

Archived author: Chaz • Posted: 2020-06-08T08:40:54.831000+00:00
Original source


[Image: unknown.png?ex=690c5f16&is=690b0d96&hm=7...36c28ccff&]

rektbyfaith
Administrator
0
06-08-2020, 08:42 AM
#25
Archived author: Deleted User • Posted: 2020-06-08T08:42:22.541000+00:00
Original source

Yea map class isn't included maybe
rektbyfaith
06-08-2020, 08:42 AM #25

Archived author: Deleted User • Posted: 2020-06-08T08:42:22.541000+00:00
Original source

Yea map class isn't included maybe

rektbyfaith
Administrator
0
06-08-2020, 08:46 AM
#26
Archived author: Deleted User • Posted: 2020-06-08T08:46:10.208000+00:00
Original source

But even if you include i doubt it works because it prob doesnt instance the maps on this load
rektbyfaith
06-08-2020, 08:46 AM #26

Archived author: Deleted User • Posted: 2020-06-08T08:46:10.208000+00:00
Original source

But even if you include i doubt it works because it prob doesnt instance the maps on this load

rektbyfaith
Administrator
0
06-08-2020, 08:46 AM
#27
Archived author: Deleted User • Posted: 2020-06-08T08:46:24.722000+00:00
Original source

I think the trick lies in the spellarea itself
rektbyfaith
06-08-2020, 08:46 AM #27

Archived author: Deleted User • Posted: 2020-06-08T08:46:24.722000+00:00
Original source

I think the trick lies in the spellarea itself

rektbyfaith
Administrator
0
06-08-2020, 08:47 AM
#28
Archived author: Deleted User • Posted: 2020-06-08T08:47:34.412000+00:00
Original source

SpellArea spellAreaICCBuffHorde = { sWorld->getIntConfig(CONFIG_ICC_BUFF_HORDE),ICC_AREA,0,0,0,ICC_RACEMASK_HORDE,Gender(2),64,11,1 };
rektbyfaith
06-08-2020, 08:47 AM #28

Archived author: Deleted User • Posted: 2020-06-08T08:47:34.412000+00:00
Original source

SpellArea spellAreaICCBuffHorde = { sWorld->getIntConfig(CONFIG_ICC_BUFF_HORDE),ICC_AREA,0,0,0,ICC_RACEMASK_HORDE,Gender(2),64,11,1 };

rektbyfaith
Administrator
0
06-08-2020, 08:48 AM
#29
Archived author: Deleted User • Posted: 2020-06-08T08:48:34.947000+00:00
Original source

Im not sure what that ICC_AREA is but maybe those 0 that follow are for difficulty?
rektbyfaith
06-08-2020, 08:48 AM #29

Archived author: Deleted User • Posted: 2020-06-08T08:48:34.947000+00:00
Original source

Im not sure what that ICC_AREA is but maybe those 0 that follow are for difficulty?

rektbyfaith
Administrator
0
06-08-2020, 08:49 AM
#30
Archived author: Deleted User • Posted: 2020-06-08T08:49:01.398000+00:00
Original source

Maybe check the spellarea class and check the constructor
rektbyfaith
06-08-2020, 08:49 AM #30

Archived author: Deleted User • Posted: 2020-06-08T08:49:01.398000+00:00
Original source

Maybe check the spellarea class and check the constructor

Pages (5): Previous 1 2 3 4 5 Next
Recently Browsing
 1 Guest(s)
Recently Browsing
 1 Guest(s)