Forums WoW Modding Support Archives Azerothcore Discord Archives [DiscordArchive] not sure if it's the cleanest solution though, but I was thinking the same thing about the parameter

[DiscordArchive] not sure if it's the cleanest solution though, but I was thinking the same thing about the parameter

[DiscordArchive] not sure if it's the cleanest solution though, but I was thinking the same thing about the parameter

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rektbyfaith
Administrator
0
05-12-2020, 02:36 PM
#11
Archived author: Yehonal • Posted: 2020-05-12T14:36:21.682000+00:00
Original source

why are you casting it again in that way? try with the following signature:

void UninitializedSpline(index_type, float, Vector3&) const { ABORT();}
rektbyfaith
05-12-2020, 02:36 PM #11

Archived author: Yehonal • Posted: 2020-05-12T14:36:21.682000+00:00
Original source

why are you casting it again in that way? try with the following signature:

void UninitializedSpline(index_type, float, Vector3&) const { ABORT();}

rektbyfaith
Administrator
0
05-12-2020, 02:37 PM
#12
Archived author: Yehonal • Posted: 2020-05-12T14:37:17.463000+00:00
Original source

but, to be honest, I'm not sure what you're doing. I should test it on my local machine.
rektbyfaith
05-12-2020, 02:37 PM #12

Archived author: Yehonal • Posted: 2020-05-12T14:37:17.463000+00:00
Original source

but, to be honest, I'm not sure what you're doing. I should test it on my local machine.

rektbyfaith
Administrator
0
05-12-2020, 03:04 PM
#13
Archived author: MishaParem • Posted: 2020-05-12T15:04:07.019000+00:00
Original source

why am I casting with (EvaluationMethtod) and (SegLenghtMethtod)? - I'm not, that's the existing code.
rektbyfaith
05-12-2020, 03:04 PM #13

Archived author: MishaParem • Posted: 2020-05-12T15:04:07.019000+00:00
Original source

why am I casting with (EvaluationMethtod) and (SegLenghtMethtod)? - I'm not, that's the existing code.

rektbyfaith
Administrator
0
05-12-2020, 03:11 PM
#14
Archived author: Yehonal • Posted: 2020-05-12T15:11:18.324000+00:00
Original source

ok, so we can't remove the cast because there are different signatures
rektbyfaith
05-12-2020, 03:11 PM #14

Archived author: Yehonal • Posted: 2020-05-12T15:11:18.324000+00:00
Original source

ok, so we can't remove the cast because there are different signatures

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