Forums WoW Modding Support Archives Azerothcore Discord Archives [DiscordArchive] on chat comment ".loookup item xy" when you target a player, I think it shows if they have it, no?

[DiscordArchive] on chat comment ".loookup item xy" when you target a player, I think it shows if they have it, no?

[DiscordArchive] on chat comment ".loookup item xy" when you target a player, I think it shows if they have it, no?

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rektbyfaith
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04-16-2020, 08:40 PM
#1
Archived author: Kito • Posted: 2020-04-16T20:40:06.498000+00:00
Original source

on chat comment ".loookup item xy" when you target a player, I think it shows if they have it, no?
rektbyfaith
04-16-2020, 08:40 PM #1

Archived author: Kito • Posted: 2020-04-16T20:40:06.498000+00:00
Original source

on chat comment ".loookup item xy" when you target a player, I think it shows if they have it, no?

rektbyfaith
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04-16-2020, 08:40 PM
#2
Archived author: Kito • Posted: 2020-04-16T20:40:14.938000+00:00
Original source

I can be wrong, maybe it was a special feature on that server i was on
rektbyfaith
04-16-2020, 08:40 PM #2

Archived author: Kito • Posted: 2020-04-16T20:40:14.938000+00:00
Original source

I can be wrong, maybe it was a special feature on that server i was on

rektbyfaith
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04-16-2020, 08:47 PM
#3
Archived author: Kitzunu • Posted: 2020-04-16T20:47:40.659000+00:00
Original source

I never used that command... I could check, if it is true, then that would be very useful
rektbyfaith
04-16-2020, 08:47 PM #3

Archived author: Kitzunu • Posted: 2020-04-16T20:47:40.659000+00:00
Original source

I never used that command... I could check, if it is true, then that would be very useful

rektbyfaith
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04-16-2020, 08:49 PM
#4
Archived author: IntelligentQuantum • Posted: 2020-04-16T20:49:15.108000+00:00
Original source

> I never used that command... I could check, if it is true, then that would be very useful
<@!224931509046345729> https://github.com/IntelligentQuantum/az...r.cpp#L958
[Embed: IntelligentQuantum/azerothcore-wotlk]
AzerothCore - MMORPG Server. Based on MaNGOS -> TrinityCore -> SunwellCore - IntelligentQuantum/azerothcore-wotlk
https://github.com/IntelligentQuantum/az...racter.cpp
rektbyfaith
04-16-2020, 08:49 PM #4

Archived author: IntelligentQuantum • Posted: 2020-04-16T20:49:15.108000+00:00
Original source

> I never used that command... I could check, if it is true, then that would be very useful
<@!224931509046345729> https://github.com/IntelligentQuantum/az...r.cpp#L958
[Embed: IntelligentQuantum/azerothcore-wotlk]
AzerothCore - MMORPG Server. Based on MaNGOS -> TrinityCore -> SunwellCore - IntelligentQuantum/azerothcore-wotlk
https://github.com/IntelligentQuantum/az...racter.cpp

rektbyfaith
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04-16-2020, 08:50 PM
#5
Archived author: Kitzunu • Posted: 2020-04-16T20:50:31.848000+00:00
Original source

item->GetCount there we go. Time to play around, Ty!
rektbyfaith
04-16-2020, 08:50 PM #5

Archived author: Kitzunu • Posted: 2020-04-16T20:50:31.848000+00:00
Original source

item->GetCount there we go. Time to play around, Ty!

rektbyfaith
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04-16-2020, 09:12 PM
#6
Archived author: Kitzunu • Posted: 2020-04-16T21:12:20.077000+00:00
Original source

hmm... Time to figure out how
GetItemByPos works... Hopefully I can check all bags
rektbyfaith
04-16-2020, 09:12 PM #6

Archived author: Kitzunu • Posted: 2020-04-16T21:12:20.077000+00:00
Original source

hmm... Time to figure out how
GetItemByPos works... Hopefully I can check all bags

rektbyfaith
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04-16-2020, 09:23 PM
#7
Archived author: Kitzunu • Posted: 2020-04-16T21:23:08.443000+00:00
Original source

ah fuck, I just checked .list item ingame, and it check stacks... not how many actual items there are
rektbyfaith
04-16-2020, 09:23 PM #7

Archived author: Kitzunu • Posted: 2020-04-16T21:23:08.443000+00:00
Original source

ah fuck, I just checked .list item ingame, and it check stacks... not how many actual items there are

rektbyfaith
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04-16-2020, 09:23 PM
#8
Archived author: Kitzunu • Posted: 2020-04-16T21:23:10.384000+00:00
Original source

rektbyfaith
04-16-2020, 09:23 PM #8

Archived author: Kitzunu • Posted: 2020-04-16T21:23:10.384000+00:00
Original source

rektbyfaith
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04-16-2020, 10:01 PM
#9
Archived author: Asunyaa • Posted: 2020-04-16T22:01:21.975000+00:00
Original source

Asking now here because I think it fits better..

I already asked something in <#284406375495368704>, already understood what was wrong in my mind, but I still have a question about something I found out while testing out the ".mod money" command..

Example:

Player has 50k gold

GM uses the command ".mod money" to give this player 200k gold. That would exceed the gold-limit by over 35k gold.

Is the intended behaviour now, that the gold of the player is set to 200k gold? Instead of the gold-limit of ~214k gold? For me that behaviour is not comprehensible to be honest, can anybody tell me, why this should be the correct way to handle this problem?

If you guys approve my "issue" there I would open an issue on git aswell and a PR for solving it.
rektbyfaith
04-16-2020, 10:01 PM #9

Archived author: Asunyaa • Posted: 2020-04-16T22:01:21.975000+00:00
Original source

Asking now here because I think it fits better..

I already asked something in <#284406375495368704>, already understood what was wrong in my mind, but I still have a question about something I found out while testing out the ".mod money" command..

Example:

Player has 50k gold

GM uses the command ".mod money" to give this player 200k gold. That would exceed the gold-limit by over 35k gold.

Is the intended behaviour now, that the gold of the player is set to 200k gold? Instead of the gold-limit of ~214k gold? For me that behaviour is not comprehensible to be honest, can anybody tell me, why this should be the correct way to handle this problem?

If you guys approve my "issue" there I would open an issue on git aswell and a PR for solving it.

rektbyfaith
Administrator
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04-16-2020, 10:13 PM
#10
Archived author: Kitzunu • Posted: 2020-04-16T22:13:12.391000+00:00
Original source

Well, .modify money (+)2000000000 would suggest if we are reading, that it will add the money, not set the money.
same as .mod money -2000000000 would remove 200k gold, but wouldn't go to negative gold.

So realistically, it should cap you up, not set your gold
rektbyfaith
04-16-2020, 10:13 PM #10

Archived author: Kitzunu • Posted: 2020-04-16T22:13:12.391000+00:00
Original source

Well, .modify money (+)2000000000 would suggest if we are reading, that it will add the money, not set the money.
same as .mod money -2000000000 would remove 200k gold, but wouldn't go to negative gold.

So realistically, it should cap you up, not set your gold

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