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[DiscordArchive] <@109652764488892416>

[DiscordArchive] <@109652764488892416>

rektbyfaith
Administrator
0
06-06-2019, 08:47 PM
#1
Archived author: Bogir • Posted: 2019-06-06T20:47:39.845000+00:00
Original source

<@109652764488892416>
```cpp
# GridUnload
# Description: Unload grids to save memory. Can be disabled if enough memory is available
# to speed up moving players to new grids.
# Default: 1 - (enable, Unload grids)
# 0 - (disable, Do not unload grids)

GridUnload = 0

# GridCleanUpDelay
# Description: Time (in milliseconds) grid clean up delay.
# Default: 300000 - (5 minutes)

GridCleanUpDelay = 300000

# PlayerSaveInterval
# Description: Time (in milliseconds) for player save interval.
# Default: 900000 - (15 min)

PlayerSaveInterval = 900000
```
Where does we are using it or what for?
rektbyfaith
06-06-2019, 08:47 PM #1

Archived author: Bogir • Posted: 2019-06-06T20:47:39.845000+00:00
Original source

<@109652764488892416>
```cpp
# GridUnload
# Description: Unload grids to save memory. Can be disabled if enough memory is available
# to speed up moving players to new grids.
# Default: 1 - (enable, Unload grids)
# 0 - (disable, Do not unload grids)

GridUnload = 0

# GridCleanUpDelay
# Description: Time (in milliseconds) grid clean up delay.
# Default: 300000 - (5 minutes)

GridCleanUpDelay = 300000

# PlayerSaveInterval
# Description: Time (in milliseconds) for player save interval.
# Default: 900000 - (15 min)

PlayerSaveInterval = 900000
```
Where does we are using it or what for?

rektbyfaith
Administrator
0
06-06-2019, 09:35 PM
#2
Archived author: Barbz • Posted: 2019-06-06T21:35:51.210000+00:00
Original source

to save memory
rektbyfaith
06-06-2019, 09:35 PM #2

Archived author: Barbz • Posted: 2019-06-06T21:35:51.210000+00:00
Original source

to save memory

rektbyfaith
Administrator
0
06-06-2019, 09:51 PM
#3
Archived author: Bogir • Posted: 2019-06-06T21:51:25.972000+00:00
Original source

These variables are absent in the core.
rektbyfaith
06-06-2019, 09:51 PM #3

Archived author: Bogir • Posted: 2019-06-06T21:51:25.972000+00:00
Original source

These variables are absent in the core.

rektbyfaith
Administrator
0
06-06-2019, 10:10 PM
#4
Archived author: Bogir • Posted: 2019-06-06T22:10:55.656000+00:00
Original source

also:
ArenaLog.ExtendedInfo
LogDB.World
MaxWhoListReturns
CastUnstuck
Warden.LogFile
ThreatRadius
Visibility.Notify.Period.OnContinents
Visibility.Notify.Period.InInstances
Visibility.Notify.Period.InBGArenas
Rate.Loyalty
rektbyfaith
06-06-2019, 10:10 PM #4

Archived author: Bogir • Posted: 2019-06-06T22:10:55.656000+00:00
Original source

also:
ArenaLog.ExtendedInfo
LogDB.World
MaxWhoListReturns
CastUnstuck
Warden.LogFile
ThreatRadius
Visibility.Notify.Period.OnContinents
Visibility.Notify.Period.InInstances
Visibility.Notify.Period.InBGArenas
Rate.Loyalty

rektbyfaith
Administrator
0
06-06-2019, 11:08 PM
#5
Archived author: Maxtor • Posted: 2019-06-06T23:08:46.414000+00:00
Original source

ArenaLog.ExtendedInfo: Is more detail for arena.log oponets for example
MaxWhoListReturns: is max show in /who is default is 50 (estable)
rektbyfaith
06-06-2019, 11:08 PM #5

Archived author: Maxtor • Posted: 2019-06-06T23:08:46.414000+00:00
Original source

ArenaLog.ExtendedInfo: Is more detail for arena.log oponets for example
MaxWhoListReturns: is max show in /who is default is 50 (estable)

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