[DiscordArchive] Can you explain what you're trying to do ?
[DiscordArchive] Can you explain what you're trying to do ?
Archived author: Nix • Posted: 2019-04-23T12:46:52.350000+00:00
Original source
Can you explain what you're trying to do ?
Archived author: Claudiodfc • Posted: 2019-04-23T12:52:53.885000+00:00
Original source
I need to read 2 fields from auth.character_pet and if the flag is >= than a value, return a bool
Archived author: Claudiodfc • Posted: 2019-04-23T12:53:45.881000+00:00
Original source
Im on phone so it's hard to explain with detail
Archived author: Nix • Posted: 2019-04-23T12:54:30.771000+00:00
Original source
You're working on the stable pet thingy from the other day?
Archived author: Nix • Posted: 2019-04-23T12:55:37.916000+00:00
Original source
I would suggest doing a blocking query call.
Archived author: Nix • Posted: 2019-04-23T12:56:36.671000+00:00
Original source
The stables handler is a pretty cold path and rarely happens, it definitely wouldn't be a performance killer, however I would probably suggest that the code is rewritten so the pet is still attached to the player object while it is dismissed
Archived author: Claudiodfc • Posted: 2019-04-23T12:57:41.602000+00:00
Original source
I understand this, maybe I'll leave the optimization for another day
Archived author: Claudiodfc • Posted: 2019-04-23T12:57:52.446000+00:00
Original source
First I want to understand the fix well
Archived author: Claudiodfc • Posted: 2019-04-23T12:58:03.180000+00:00
Original source
There are many hidden things
Archived author: Claudiodfc • Posted: 2019-04-23T12:59:53.755000+00:00
Original source
I only need to rewrite the removepet and savepettodb part of the script and this should be pretty much done for now