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[DiscordArchive] creature->GetGUID()?

[DiscordArchive] creature->GetGUID()?

rektbyfaith
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12-04-2018, 06:28 PM
#1
Archived author: speedfangz • Posted: 2018-12-04T18:28:07.690000+00:00
Original source

creature->GetGUID()?
rektbyfaith
12-04-2018, 06:28 PM #1

Archived author: speedfangz • Posted: 2018-12-04T18:28:07.690000+00:00
Original source

creature->GetGUID()?

rektbyfaith
Administrator
0
12-04-2018, 06:28 PM
#2
Archived author: Lasha • Posted: 2018-12-04T18:28:37.430000+00:00
Original source

currentVendor && vendorguid != PlayerTalkClass->GetGossipMenu().GetSenderGUID())
rektbyfaith
12-04-2018, 06:28 PM #2

Archived author: Lasha • Posted: 2018-12-04T18:28:37.430000+00:00
Original source

currentVendor && vendorguid != PlayerTalkClass->GetGossipMenu().GetSenderGUID())

rektbyfaith
Administrator
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12-04-2018, 06:30 PM
#3
Archived author: Rochet2 • Posted: 2018-12-04T18:30:25.169000+00:00
Original source

The same thing doesnt exist on AC. You can either just comment that IF check out or implement GetSenderGUID in AC.
rektbyfaith
12-04-2018, 06:30 PM #3

Archived author: Rochet2 • Posted: 2018-12-04T18:30:25.169000+00:00
Original source

The same thing doesnt exist on AC. You can either just comment that IF check out or implement GetSenderGUID in AC.

rektbyfaith
Administrator
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12-04-2018, 06:31 PM
#4
Archived author: Lasha • Posted: 2018-12-04T18:31:06.016000+00:00
Original source

i checked in trinity too but its only used in calendarmgr and same is on AC
rektbyfaith
12-04-2018, 06:31 PM #4

Archived author: Lasha • Posted: 2018-12-04T18:31:06.016000+00:00
Original source

i checked in trinity too but its only used in calendarmgr and same is on AC

rektbyfaith
Administrator
0
12-04-2018, 06:31 PM
#5
Archived author: Rochet2 • Posted: 2018-12-04T18:31:44.007000+00:00
Original source

the function in calendarmgr is another function, not related.
rektbyfaith
12-04-2018, 06:31 PM #5

Archived author: Rochet2 • Posted: 2018-12-04T18:31:44.007000+00:00
Original source

the function in calendarmgr is another function, not related.

rektbyfaith
Administrator
0
12-04-2018, 06:31 PM
#6
Archived author: Rochet2 • Posted: 2018-12-04T18:31:50.625000+00:00
Original source

just happens to be named the same
rektbyfaith
12-04-2018, 06:31 PM #6

Archived author: Rochet2 • Posted: 2018-12-04T18:31:50.625000+00:00
Original source

just happens to be named the same

rektbyfaith
Administrator
0
12-04-2018, 06:32 PM
#7
Archived author: Rochet2 • Posted: 2018-12-04T18:32:38.963000+00:00
Original source

on trinitycore GetSenderGUID is probably only on 3.3.5 branch. The master branch (which github search defaults to) uses another system (the same thing implemented differently)
rektbyfaith
12-04-2018, 06:32 PM #7

Archived author: Rochet2 • Posted: 2018-12-04T18:32:38.963000+00:00
Original source

on trinitycore GetSenderGUID is probably only on 3.3.5 branch. The master branch (which github search defaults to) uses another system (the same thing implemented differently)

rektbyfaith
Administrator
0
12-04-2018, 06:34 PM
#8
Archived author: Rochet2 • Posted: 2018-12-04T18:34:28.866000+00:00
Original source

3.3.5: PlayerTalkClass->GetGossipMenu().GetSenderGUID()
master: PlayerTalkClass->GetInteractionData().SourceGuid
rektbyfaith
12-04-2018, 06:34 PM #8

Archived author: Rochet2 • Posted: 2018-12-04T18:34:28.866000+00:00
Original source

3.3.5: PlayerTalkClass->GetGossipMenu().GetSenderGUID()
master: PlayerTalkClass->GetInteractionData().SourceGuid

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