[DiscordArchive] creature->GetGUID()?
[DiscordArchive] creature->GetGUID()?
Archived author: speedfangz • Posted: 2018-12-04T18:28:07.690000+00:00
Original source
creature->GetGUID()?
Archived author: Lasha • Posted: 2018-12-04T18:28:37.430000+00:00
Original source
currentVendor && vendorguid != PlayerTalkClass->GetGossipMenu().GetSenderGUID())
Archived author: Rochet2 • Posted: 2018-12-04T18:30:25.169000+00:00
Original source
The same thing doesnt exist on AC. You can either just comment that IF check out or implement GetSenderGUID in AC.
Archived author: Lasha • Posted: 2018-12-04T18:31:06.016000+00:00
Original source
i checked in trinity too but its only used in calendarmgr and same is on AC
Archived author: Rochet2 • Posted: 2018-12-04T18:31:44.007000+00:00
Original source
the function in calendarmgr is another function, not related.
Archived author: Rochet2 • Posted: 2018-12-04T18:31:50.625000+00:00
Original source
just happens to be named the same
Archived author: Rochet2 • Posted: 2018-12-04T18:32:38.963000+00:00
Original source
on trinitycore GetSenderGUID is probably only on 3.3.5 branch. The master branch (which github search defaults to) uses another system (the same thing implemented differently)
Archived author: Rochet2 • Posted: 2018-12-04T18:34:28.866000+00:00
Original source
3.3.5: PlayerTalkClass->GetGossipMenu().GetSenderGUID()
master: PlayerTalkClass->GetInteractionData().SourceGuid