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rektbyfaith
Administrator
0
05-28-2018, 08:56 AM
#1
Archived author: Perf.vig • Posted: 2018-05-28T08:56:17.976000+00:00
Original source

?^
rektbyfaith
05-28-2018, 08:56 AM #1

Archived author: Perf.vig • Posted: 2018-05-28T08:56:17.976000+00:00
Original source

?^

rektbyfaith
Administrator
0
05-28-2018, 08:58 AM
#2
Archived author: MaxtorCoder • Posted: 2018-05-28T08:58:12.229000+00:00
Original source

Nope
rektbyfaith
05-28-2018, 08:58 AM #2

Archived author: MaxtorCoder • Posted: 2018-05-28T08:58:12.229000+00:00
Original source

Nope

rektbyfaith
Administrator
0
05-28-2018, 09:01 AM
#3
Archived author: Perf.vig • Posted: 2018-05-28T09:01:47.751000+00:00
Original source

https://github.com/TrinityCore/TrinityCo...59dea02b5c
[Embed: Modify group invite behavior while creating group to be blizzlike:...]
…19870)

- Leader can invite multiple people before the first invite is accepted
- Leader can cancel group formation by sending CMSG_GROUP_DISBAND (using /run LeaveParty() or similar)

Fixes #17...
https://github.com/TrinityCore/TrinityCo...59dea02b5c
rektbyfaith
05-28-2018, 09:01 AM #3

Archived author: Perf.vig • Posted: 2018-05-28T09:01:47.751000+00:00
Original source

https://github.com/TrinityCore/TrinityCo...59dea02b5c
[Embed: Modify group invite behavior while creating group to be blizzlike:...]
…19870)

- Leader can invite multiple people before the first invite is accepted
- Leader can cancel group formation by sending CMSG_GROUP_DISBAND (using /run LeaveParty() or similar)

Fixes #17...
https://github.com/TrinityCore/TrinityCo...59dea02b5c

rektbyfaith
Administrator
0
05-28-2018, 09:04 AM
#4
Archived author: Perf.vig • Posted: 2018-05-28T09:04:07.184000+00:00
Original source

No more commits related to
rektbyfaith
05-28-2018, 09:04 AM #4

Archived author: Perf.vig • Posted: 2018-05-28T09:04:07.184000+00:00
Original source

No more commits related to

rektbyfaith
Administrator
0
05-28-2018, 12:01 PM
#5
Archived author: Viste • Posted: 2018-05-28T12:01:21.889000+00:00
Original source

Give the hack and we fix it easy
rektbyfaith
05-28-2018, 12:01 PM #5

Archived author: Viste • Posted: 2018-05-28T12:01:21.889000+00:00
Original source

Give the hack and we fix it easy

rektbyfaith
Administrator
0
05-28-2018, 12:43 PM
#6
Archived author: Perf.vig • Posted: 2018-05-28T12:43:04.065000+00:00
Original source

<@450014693180964865> Yes give the hack and fix
rektbyfaith
05-28-2018, 12:43 PM #6

Archived author: Perf.vig • Posted: 2018-05-28T12:43:04.065000+00:00
Original source

<@450014693180964865> Yes give the hack and fix

rektbyfaith
Administrator
0
05-28-2018, 12:45 PM
#7
Archived author: MaxtorCoder • Posted: 2018-05-28T12:45:22.227000+00:00
Original source

You could try to add a check to the worldserver which checks if the packet is valid
rektbyfaith
05-28-2018, 12:45 PM #7

Archived author: MaxtorCoder • Posted: 2018-05-28T12:45:22.227000+00:00
Original source

You could try to add a check to the worldserver which checks if the packet is valid

rektbyfaith
Administrator
0
05-28-2018, 01:15 PM
#8
Archived author: Kaev • Posted: 2018-05-28T13:15:46.896000+00:00
Original source

^this, properly check all incoming values in the packet handlers and implement a sort of spamming/DoS guard so it doesn't handle like 50k packets that an attacker could send in a few seconds
rektbyfaith
05-28-2018, 01:15 PM #8

Archived author: Kaev • Posted: 2018-05-28T13:15:46.896000+00:00
Original source

^this, properly check all incoming values in the packet handlers and implement a sort of spamming/DoS guard so it doesn't handle like 50k packets that an attacker could send in a few seconds

rektbyfaith
Administrator
0
05-28-2018, 01:16 PM
#9
Archived author: Kaev • Posted: 2018-05-28T13:16:00.806000+00:00
Original source

this 3 things will probably fix it
rektbyfaith
05-28-2018, 01:16 PM #9

Archived author: Kaev • Posted: 2018-05-28T13:16:00.806000+00:00
Original source

this 3 things will probably fix it

rektbyfaith
Administrator
0
05-28-2018, 03:26 PM
#10
Archived author: MaxtorCoder • Posted: 2018-05-28T15:26:22.725000+00:00
Original source

> properly check all incoming values in the packet handlers and implement a sort of spamming/DoS guard so it doesn't handle like 50k packets that an attacker could send in a few seconds
But what if you have an active ass server, people logging in every second
rektbyfaith
05-28-2018, 03:26 PM #10

Archived author: MaxtorCoder • Posted: 2018-05-28T15:26:22.725000+00:00
Original source

> properly check all incoming values in the packet handlers and implement a sort of spamming/DoS guard so it doesn't handle like 50k packets that an attacker could send in a few seconds
But what if you have an active ass server, people logging in every second

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