Forums WoW Modding Support Archives Azerothcore Discord Archives [DiscordArchive] or maybe improve the support for bots in the core?

[DiscordArchive] or maybe improve the support for bots in the core?

[DiscordArchive] or maybe improve the support for bots in the core?

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rektbyfaith
Administrator
0
05-13-2018, 02:17 PM
#1
Archived author: Zeeg • Posted: 2018-05-13T14:17:34.107000+00:00
Original source

or maybe improve the support for bots in the core?
rektbyfaith
05-13-2018, 02:17 PM #1

Archived author: Zeeg • Posted: 2018-05-13T14:17:34.107000+00:00
Original source

or maybe improve the support for bots in the core?

rektbyfaith
Administrator
0
05-13-2018, 02:17 PM
#2
Archived author: Zeeg • Posted: 2018-05-13T14:17:44.837000+00:00
Original source

bots in general
rektbyfaith
05-13-2018, 02:17 PM #2

Archived author: Zeeg • Posted: 2018-05-13T14:17:44.837000+00:00
Original source

bots in general

rektbyfaith
Administrator
0
05-13-2018, 02:18 PM
#3
Archived author: ayase • Posted: 2018-05-13T14:18:21.631000+00:00
Original source

Eluna needs a lot of hooks. This can't be avoided. Although some c++ hooks can be used to reduce the core changes.
rektbyfaith
05-13-2018, 02:18 PM #3

Archived author: ayase • Posted: 2018-05-13T14:18:21.631000+00:00
Original source

Eluna needs a lot of hooks. This can't be avoided. Although some c++ hooks can be used to reduce the core changes.

rektbyfaith
Administrator
0
05-13-2018, 02:24 PM
#4
Archived author: ayase • Posted: 2018-05-13T14:24:29.644000+00:00
Original source

Such as:
Add the file playerhooks.cpp
```
rektbyfaith
05-13-2018, 02:24 PM #4

Archived author: ayase • Posted: 2018-05-13T14:24:29.644000+00:00
Original source

Such as:
Add the file playerhooks.cpp
```

rektbyfaith
Administrator
0
05-13-2018, 02:24 PM
#5
Archived author: ayase • Posted: 2018-05-13T14:24:35.438000+00:00
Original source

class ElunaPlayerHooks : public PlayerScript
{
public:
ElunaPlayerHooks() : PlayerScript("ElunaPlayerHooks"){}

void OnLogin(Player* player,bool FirstLogin)
{
#ifdef ELUNA
if (FirstLogin)
sEluna->OnFirstLogin(player);
sEluna->OnLogin(player);
#endif
}
};
rektbyfaith
05-13-2018, 02:24 PM #5

Archived author: ayase • Posted: 2018-05-13T14:24:35.438000+00:00
Original source

class ElunaPlayerHooks : public PlayerScript
{
public:
ElunaPlayerHooks() : PlayerScript("ElunaPlayerHooks"){}

void OnLogin(Player* player,bool FirstLogin)
{
#ifdef ELUNA
if (FirstLogin)
sEluna->OnFirstLogin(player);
sEluna->OnLogin(player);
#endif
}
};

rektbyfaith
Administrator
0
05-13-2018, 02:25 PM
#6
Archived author: ayase • Posted: 2018-05-13T14:25:02.343000+00:00
Original source

```
This reduces core changes.
rektbyfaith
05-13-2018, 02:25 PM #6

Archived author: ayase • Posted: 2018-05-13T14:25:02.343000+00:00
Original source

```
This reduces core changes.

rektbyfaith
Administrator
0
05-13-2018, 02:25 PM
#7
Archived author: Deleted User • Posted: 2018-05-13T14:25:36.577000+00:00
Original source

Use code brackets
rektbyfaith
05-13-2018, 02:25 PM #7

Archived author: Deleted User • Posted: 2018-05-13T14:25:36.577000+00:00
Original source

Use code brackets

rektbyfaith
Administrator
0
05-13-2018, 02:25 PM
#8
Archived author: Deleted User • Posted: 2018-05-13T14:25:47.257000+00:00
Original source

\```

\```
rektbyfaith
05-13-2018, 02:25 PM #8

Archived author: Deleted User • Posted: 2018-05-13T14:25:47.257000+00:00
Original source

\```

\```

rektbyfaith
Administrator
0
05-13-2018, 02:27 PM
#9
Archived author: ayase • Posted: 2018-05-13T14:27:20.330000+00:00
Original source

rektbyfaith
05-13-2018, 02:27 PM #9

Archived author: ayase • Posted: 2018-05-13T14:27:20.330000+00:00
Original source

rektbyfaith
Administrator
0
05-13-2018, 02:27 PM
#10
Archived author: Deleted User • Posted: 2018-05-13T14:27:25.493000+00:00
Original source

rektbyfaith
05-13-2018, 02:27 PM #10

Archived author: Deleted User • Posted: 2018-05-13T14:27:25.493000+00:00
Original source

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