[DiscordArchive] <@!241739691399970817> could you post the fix and the gdb crashdump?
[DiscordArchive] <@!241739691399970817> could you post the fix and the gdb crashdump?
Archived author: Yehonal • Posted: 2017-04-06T11:15:19.578000+00:00
Original source
<@!241739691399970817> could you post the fix and the gdb crashdump?
Archived author: Yehonal • Posted: 2017-04-06T11:15:28.658000+00:00
Original source
so i can check and eventually fix the unstability
Archived author: Perf.vig • Posted: 2017-04-06T11:16:05.269000+00:00
Original source
It's in the first commit of the push
Archived author: Perf.vig • Posted: 2017-04-06T11:16:11.908000+00:00
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And yes i can
Archived author: Perf.vig • Posted: 2017-04-06T11:16:27.057000+00:00
Original source
Test to look if it crashes
Archived author: Perf.vig • Posted: 2017-04-06T11:16:44.650000+00:00
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And post the crashdump
Archived author: Perf.vig • Posted: 2017-04-06T11:17:06.934000+00:00
Original source
https://github.com/azerothcore/azerothco...96d12b5862
[Embed: FIX [Target is in line of sight through the Texture] [$20] by su...]
Changes proposed: Rewrite VMaps and MMaps - fixes issue with invisible walls causing LoS errors and wrong pathing in some places. Updated MMaps to official TC (up-to-date) Update area storage - fr...
https://github.com/azerothcore/azerothco...96d12b5862
Archived author: Perf.vig • Posted: 2017-04-06T11:17:11.304000+00:00
Original source
The fix was at this commit
Archived author: Perf.vig • Posted: 2017-04-06T11:17:14.078000+00:00
Original source
is*