[DiscordArchive] I'm looking to use both `mod-individual-progression` including its optional components as well as `m
[DiscordArchive] I'm looking to use both `mod-individual-progression` including its optional components as well as `m
Archived author: Jorin • Posted: 2025-10-26T22:33:44.402000+00:00
Original source
I'm looking to use both `mod-individual-progression` including its optional components as well as `mod-Faction-free`. There's a collision in .dbc files here, both require overwriting `SkillRaceClassInfo.dbc`. I'm guessing the best way I can resolve that is grabbing WDBX and manually digging into them, or is there a simpler way? Will I have to make similar manual efforts for the equivalent client-side modifications, or can I expect their respective `patch-*.mpq` files to play nice with each other?
Archived author: Revision • Posted: 2025-10-26T23:10:22.923000+00:00
Original source
You'll have to merge them
Archived author: DamageDirk • Posted: 2025-10-26T23:21:34.118000+00:00
Original source
Could anyone help me with implementing a weapon master npc? I would like to use the script from the Eluna collection: https://github.com/Isidorsson/Eluna-scri...ter.lua#L3
When I interact with my npc, nothing happens though. Ofc I added the npcs entry in the script and script name in the database.
[Embed: Eluna-scripts/Quality of life stuff/Weapon Master.lua at master · ...]
Lua script for eluna trinity core and azeroth core servers. - Isidorsson/Eluna-scripts
https://github.com/Isidorsson/Eluna-scri...Master.lua
Archived author: DamageDirk • Posted: 2025-10-26T23:24:53.593000+00:00
Original source
I'm very new to this, so it's probably a noob trap.