[DiscordArchive] I've read that AC only uses a single core. If that's the case, are there known scaling strategies fo
[DiscordArchive] I've read that AC only uses a single core. If that's the case, are there known scaling strategies fo
Archived author: SmashingQuasar • Posted: 2025-10-23T22:58:54.709000+00:00
Original source
I've read that AC only uses a single core. If that's the case, are there known scaling strategies for AC? Can we run multiple worldservers using the same database with a load balance or will that completely mess up the world state?
Archived author: thunder • Posted: 2025-10-23T23:21:19.965000+00:00
Original source
1 worldserver = 1 realm
Archived author: thunder • Posted: 2025-10-23T23:21:44.232000+00:00
Original source
Anything different then this its not scripted by default on AC i think
Archived author: Rat • Posted: 2025-10-23T23:48:05.552000+00:00
Original source
Anyone got a guide on adding modules to a server? I want to add the bot players and old world flying but cant find a good guide.
Archived author: Takenbacon • Posted: 2025-10-23T23:53:10.470000+00:00
Original source
I really don't know who keeps saying that because its not exactly true
Archived author: Takenbacon • Posted: 2025-10-23T23:55:59.280000+00:00
Original source
The only part of the world tick that is "single threaded" is generally going to be unsafe code that has to deal with cross map interactions, which makes up a fairly small portion of the overall update cycle
Network is threaded
Maps are threaded (to an extent)